Difference between revisions of "Sega Soccer Slam"

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Revision as of 08:49, 21 September 2015

n/a

SegaSoccerSlam title.png

Sega Soccer Slam
System(s): PlayStation 2, GameCube, Xbox, Mobile
Publisher: Sega
Developer:
Genre: Sports

















Number of players: 1-2
Release Date RRP Code
Nintendo GameCube
JP
¥5,800 (6,090)5,800 (6,090) DOL-P-GSSJ
Nintendo GameCube
US
DOL-P-GSSE
Nintendo GameCube
EU
DOL-P-GSSP
Sony PlayStation 2
US
SLUS-20509
Sony PlayStation 2
EU
SLES-51125
Xbox
US
64018
Xbox
EU

Sega Soccer Slam (セガサッカースラム) is an football game developed by Black Box and published by Sega for the PlayStation 2, Nintendo GameCube, Xbox and mobile phones. It uses fast-paced arcade-style gameplay as opposed to the realism found in something like the FIFA series.

Production Staff Credits

Black Box Games

Programming: James Grieve, Keith Hentschel, Andrew Hume, Christopher Lippmann, Collin O'Connor, David Roberts, Remy Saville, Ping Tang, Stefan Wessels, Jack Yee
Conceptual Designs: Derek Stenning
Animation: Jennifer Hamilton, Stefaan Sorensen, Neeraja Vaid, Robert Willocks
Character Models: Kalvin Lyle, Eric "Dutch" Testroete
Character Textures: Scott "Lube" Lubker, Emmanuel "E-Man" Soupidis
Stadiums & Textures: Craig "The Total Package" Hui, Arnel "MC" Labarda, Scott "Lube" Lubker
Special Effects: Keith Hentschel, Robert Willocks
Front End: Kalvin Lyle, Derek Stenning
Design: Jason Carr "Superstar", Andrew Laing, Jason Leigh, Kalvin Lyle, Daniel "The Man" Sochan
Art Director: Emmanuel "E-Man" Soupidis
Producer: Edoardo De Martin
Additional Programming: David Catlin, Daniel Chitan, Rodney Higo, Eric Randall, Eric Turmel
Movie Player: Jason Dorie
Sound Programming: Steven Brekelmans, Michael Vlad Cora, Brian Green, Robert Huff, Cliff Kondratiuk, Lawrence Sparling
Sound Design/Production: Allan Brown, Graeme Brown, Michelle Frey, Luke Heatherington, Rashid Hille, Glenn Jamieson, Stephen Royea, Paul Ruskay
Screen Text Writers: Darren Barefoot, James Marshall, Duncan Minett, Kristin Seller
Music Composition & Arrangement Michael Beckett, Robert Buckley, Daniel Fung
Broadcast Voice: Timothy Crofton
Character Voices: Jane Craven, Trevor Devall, Marjorie Malpass, Xenia Mul, Kyle Murdoch, Peter New, Emmanuel "E-Man" Soupidis, Amy Tipler, Sweeny E. Todd, Heather Watson, Brenda Wheeler, Priscilla Wyrzykowski
Additional Art: Elizabeth Metzker
QA: Luke Heatherington, Andrew Laing, Daniel Lyle, James Marshall, Jonathan Tobias Spangler, Eric Warner, Lateef Yang
Motion Capture Talent: Mestre Barrao, Lelo Barraozinho, Edward Cannon, Jason Carr "Superstar", Trevor Devall, Christopher Francks, Benjamin Hayford, Denise Jones, Christie Mackie, Ian MackIntosh, Franklin Mollica, Daniel "The Man" Sochan, Heather Watson
FMV Production: Lost Boy Productions
Animation Director: Kenneth Meyer
Producer: Roula Lainas
3D Animation: James Lau, Jason Macza, Christopher Uyede
Digital Compositing: Kevin Genzel
Black Box: Nicholas Burke, Xenia Mul, Stefan Oberg, Amy Tipler, Paul Tremblay, Priscilla Wyrzykowski
Additional Thanks: The Black Box Hooligan Singers, Frank Ludwig, Quantum Sound, Alex and the Burdettes, Steven Anthony, Robyn Schilling, Grade 9 Info Tech and CAPT Classes, West Point Grey Academy, Mayumi Sarah Tamura, Daniel "The Duster" Tamura
Special Thanks: All of our loved ones who supported us through the production of this title

Visual Concepts Entertainment, Inc.

Executive Producers: Scott Patterson, Gregory Thomas
Producer: Lorne Asuncion
Motion Capture Supervisor: Matthew Karnes
Motion Capture: Gavin McCall, Richard Nelson
Quality Assurance Director: Chien Yu
Test Lead: Rodolfo Junior Sison
Assistant Test Lead: Tor Unsworth
Quality Assurance: Benjamin Bishop, Richard Celis, Craig Drummond, Damon Perdue, Zachary Timmerman, William Tiu, Casey Yost
Special Thanks: Jennifer Baker, Anthony Chau, Wayne Herman, Angela Hunter, David Perkinson, Raman Watson, Richard Yee

SEGA of America, Inc.

Chief Operations Officer & President: Peter Moore
Executive Vice President, Marketing, Operations & Sales: Christopher Gilbert
Vice President, Sports Marketing: Thomas Nichols
Senior Product Manager: Stacey Kerr
Associate Product Manager: Michael Rinehart
Creative Services Director: Robert Schonfisch
Manual Production: Glampunk Media Core
Test Leads: Daniel Chang, Joseph Mora

Physical Scans

PlayStation 2 Version

PlayStation 2, US
SegaSoccerSlam PS2 US Box.jpg
Cover
SegaSoccerSlam PS2 US Disc.jpg
Disc
PlayStation 2, EU
SegaSoccerSlam PS2 EU Box.jpg
Cover
PlayStation 2, UK

PlayStation 2, FR

PlayStation 2, DE
SegaSoccerSlam PS2 DE Box.jpg
Cover
PlayStation 2, ES

GameCube Version

Sega Retro Average 
Publication Score Source
60 №112, p102
Nintendo GameCube
60
Based on
1 review
Sega Retro Average 
Publication Version Score
big.N (DE)
82
[1]
Cube (UK) PAL
91
[2]
Edge (UK)
60
[3]
Electronic Gaming Monthly (US) NTSC-U
78
[4]
Game Play 128 (FR) NTSC-U
91
[5]
Game Play 128 (FR) PAL
86
[6]
GamePro (US) NTSC-U
85
[7]
GMR (US) NTSC-U
80
[8]
Hyper (AU) PAL
85
[9]
MAN!AC (DE) NTSC-U
80
[10]
MAN!AC (DE) PAL
82
[11]
NGC Magazine (UK) PAL
67
[12]
Nintendo: Le Magazine Officiel (FR) PAL
80
[13]
Nintendo Official Magazine (UK) PAL
80
[14]
Nintendo Official Magazine (UK) PAL
81
[15]
Nintendo Power (US) NTSC-U
76
[16]
N-Zone (DE) NTSC-U
82
[17]
N-Zone (DE) PAL
82
[18]
Play (US) NTSC-U
100
[19]
Nintendo GameCube
81
Based on
19 reviews

Sega Soccer Slam

GameCube, US
SegaSoccerSlam GC US Box.jpg
Cover
SegaSoccerSlam GC US Disc.jpg
Disc
GameCube, EU
SegaSoccerSlam GC EU Box.jpg
Cover
GameCube, JP
SegaSoccerSlam GC JP Box.jpg
Cover
GameCube, UK

GameCube, FR

GameCube, DE
SegaSoccerSlam GC DE Box.jpg
Cover
GameCube, ES

Xbox Version

Xbox, US
SegaSoccerSlam Xbox US Box.jpg
Cover
SegaSoccerSlam Xbox US Disc.jpg
Disc
Xbox, UK
SegaSoccerSlam Xbox EU Box.jpg
Cover
Xbox, FR/NL
SegaSoccerSlam Xbox FR Box.jpg
Cover
Xbox, DE
SegaSoccerSlam Xbox DE Box.jpg
Cover
Xbox, ES

External links

  • Sega of Japan catalogue pages (Japanese): GameCube
  • big.N, "November 2002" (DE; 2002-10-23), page 82
  • Cube, "Issue Eleven" (UK; 2002-09-26), page 76
  • Edge, "July 2002" (UK; 2002-06-19), page 102
  • Electronic Gaming Monthly, "May 2002" (US; 2002-04-02), page 113
  • Game Play 128, "Mi-Mai 2002" (FR; 2002-0x-xx), page 90
  • Game Play 128, "Mi-Novembre 2002" (FR; 2002-xx-xx), page 50
  • GamePro, "May 2002" (US; 2002-0x-xx), page 107
  • GMR, "February 2003" (US; 2003-01-07), page 96
  • Hyper, "October 2002" (AU; 2002-09-04), page 52
  • MAN!AC, "06/2002" (DE; 2002-05-02), page 38
  • MAN!AC, "12/2002" (DE; 2002-11-06), page 106
  • NGC Magazine, "December 2002" (UK; 2002-11-01), page 51
  • Nintendo: Le Magazine Officiel, "Octobre 2002" (FR; 2002-xx-xx), page 106
  • Nintendo Official Magazine, "November 2002" (UK; 2002-10-11), page 77
  • Nintendo Official Magazine, "September 2003" (UK; 2003-08-15), page 120
  • Nintendo Power, "April 2002" (US; 2002-0x-xx), page 148
  • N-Zone, "05/02" (DE; 2002-04-24), page 75
  • N-Zone, "11/02" (DE; 2002-10-16), page 46
  • Play, "April 2002" (US; 2002-xx-xx), page 52