Difference between revisions of "Project X2"
From Sega Retro
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==Magazine articles== | ==Magazine articles== | ||
<gallery> | <gallery> | ||
+ | SegaMagazin DE 35.pdf|page=25|Preview in ''[[Sega Magazin]]'' #35 (1996-10) | ||
MeanMachinesSega49UK.pdf|page=10|Preview in ''[[Mean Machines Sega]]'' #49 (1996-11) | MeanMachinesSega49UK.pdf|page=10|Preview in ''[[Mean Machines Sega]]'' #49 (1996-11) | ||
</gallery> | </gallery> |
Revision as of 15:51, 16 February 2016
Project X2 |
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System(s): Sega Saturn |
Publisher: Ocean Software, Coconuts Japan |
Developer: Team 17 |
Planned release date(s): 1996-11-29, [1] 1997-02-14, [2] 1997-06-27, [3] 1998-06-04 (JP) |
Genre: Shoot-'em-Up |
Number of players: 1-2 |
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Project X2, known as X2: No Relief in Europe, is a side-scrolling space ship shoot-'em-up game released in 1997 for the PlayStation. It is the sequel to the 1992 Amiga game Project-X.
Plans were put in place at one stage to port the game to the Sega Saturn, though this version was cancelled for unknown reasons. It was given a 1998-06-04 release date for Japan and was set to be priced at ¥5,800, however this date came and went without a release materialising. Most likely the Saturn port was scrapped due to its fledgling state outside of Japan and the forthcoming Sega Dreamcast set for release just a few months down the line.
Promotional material
- X2 Saturn UK PrintAdvert.jpg
UK print advert
Magazine articles
Preview in Sega Magazin #35 (1996-10)
Preview in Mean Machines Sega #49 (1996-11)