Difference between revisions of "Pac-Man"
From Sega Retro
Line 1: | Line 1: | ||
{{Bob | {{Bob | ||
− | | bobscreen= | + | | bobscreen=PacMan GG title.png |
| screenwidth= | | screenwidth= | ||
| title= | | title= | ||
Line 13: | Line 13: | ||
| europe=1991 | | europe=1991 | ||
| usa=1991 | | usa=1991 | ||
− | | japan=1991 | + | | japan=29 January 1991 |
| australia= | | australia= | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| rrp_us= | | rrp_us= | ||
− | | rrp_jp= | + | | rrp_jp=3,500 |
| rrp_uk= | | rrp_uk= | ||
| rrp_eu= | | rrp_eu= |
Revision as of 12:59, 13 November 2010
Pac-Man |
---|
System(s): Sega Game Gear |
Publisher: Namco |
Developer: Namco |
Genre: Action |
Number of players: 1-2 (alternating) |
Pac-Man (パックマン) is a game released on the Sega Game Gear in 1991. It is a port of a very successful arcade game developed by Namco in 1981.
The Game Gear version of the game is relatively faithful, though due to the smaller resolution, graphics are smaller in size and the full maze cannot be shown without scrolling. This problem can be addressed by selecting 1/2 screen size where the graphics are drawn smaller but the full maze is displayed at once.
Gameplay
The basic goal of Pac-Man is to eat all the dots (or pellets) in a maze, avoiding ghosts. By eating a power pellet, Pac-Man is able to eat the ghosts as well for a short period, and the ghosts will then respawn from the center of the screen. Levels are completed once all the dots are eaten, and extra points can be achieved by eating fruit.
Physical Scans
- PacMan GG US Box Front.jpg
US front cover
Pac-Man games for Sega systems | |
---|---|
Pac-Man (1991) | Ms. Pac-Man (1993) | Pac-Attack (1994) | Pac-In-Time (unreleased) | |
Ms. Pac-Man (1991) | Pac-Mania (1991) | Pac-Man (????) | |
Ms. Pac-Man (1991) | Pac-Mania (1991) | Pac-Attack (1993) | Pac-Man 2: The New Adventures (1994) | Pac-Man (2018) | Pac-Man Pocket Player (2018) | Pac-In-Time (unreleased) | |
Ms. Pac-Man Maze Madness (2000) |