Difference between revisions of "Shura no Mon"
From Sega Retro
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==Production credits== | ==Production credits== | ||
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− | '''Programmer:''' Asano・O, Danna | + | *'''Programmer:''' Asano・O, Danna |
− | '''Designer:''' Yoshihiro Maruyama, Ruka・H | + | *'''Designer:''' Yoshihiro Maruyama, Ruka・H |
− | '''Sound:''' [[T's Music]], [[Hikoshi Hashimoto]] | + | *'''Sound:''' [[T's Music]], [[Hikoshi Hashimoto]] |
− | '''Voice Cast:''' [[Takashi Horiguchi|Fumi]] | + | *'''Voice Cast:''' [[Takashi Horiguchi|Fumi]] |
− | '''Special Thanks:''' Enjyoh, Nekomaru Yono, [[Kouji Inokuchi|Kou]] | + | *'''Special Thanks:''' Enjyoh, Nekomaru Yono, [[Kouji Inokuchi|Kou]] |
+ | }} | ||
==Physical scans== | ==Physical scans== |
Revision as of 13:29, 8 September 2016
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Shura no Mon | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Sega | |||||
Developer: SIMS | |||||
Genre: Simulation | |||||
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Shura no Mon (修羅の門) is a 1992 strategic fighting game by Sega for the Sega Mega Drive based around Kodansha's Shura no Mon manga.
The game is a menu-driven fighting game. You can move around the field while a meter on the left side of the screen rises — this shows your attack charge level. Once your attack is powerful enough, hit to open a menu of attacks, which you navigate to make an attack. and do something; exactly what is unknown (TODO).
Production credits
- Programmer: Asano・O, Danna
- Designer: Yoshihiro Maruyama, Ruka・H
- Sound: T's Music, Hikoshi Hashimoto
- Voice Cast: Fumi
- Special Thanks: Enjyoh, Nekomaru Yono, Kou