Difference between revisions of "XDR"
From Sega Retro
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{{A}} shoots. Rapidfire is an option "AUTO" under the "CONTROL" option in the Options menu. {{C}} changes speed; the current speed is shown in the HUD. Powerups are collected as in other schmups, except that missiles can also be collected, in limited quantities, and fired with {{B}}. | {{A}} shoots. Rapidfire is an option "AUTO" under the "CONTROL" option in the Options menu. {{C}} changes speed; the current speed is shown in the HUD. Powerups are collected as in other schmups, except that missiles can also be collected, in limited quantities, and fired with {{B}}. | ||
+ | |||
+ | ==Physical Scans== | ||
+ | <gallery> | ||
+ | File:XDR MD JP Box.jpg|JP cover | ||
+ | </gallery> | ||
[[Category:Mega Drive Games]] | [[Category:Mega Drive Games]] | ||
[[Category:1990 Mega Drive Games]] | [[Category:1990 Mega Drive Games]] | ||
[[Category:Mega Drive Shoot-'em-Up Games]] | [[Category:Mega Drive Shoot-'em-Up Games]] |
Revision as of 05:22, 16 November 2010
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XDR |
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System(s): Sega Mega Drive |
Publisher: UNIPACC |
Developer: UNIPACC |
Genre: Shoot-'em-Up |
XDR: X-Dazedly-Ray is a 1990 shoot-'em-up by UNIPACC released for the Sega Mega Drive exclusively in Japan.
The warlord Guardia was banished from the planet Sephiroth, otherwise known to be a very peaceful planet. Many years later, he returns, complete with an entire army which overpowers the Guardian army, leaving one hope: the newly developed XDR craft.
shoots. Rapidfire is an option "AUTO" under the "CONTROL" option in the Options menu. changes speed; the current speed is shown in the HUD. Powerups are collected as in other schmups, except that missiles can also be collected, in limited quantities, and fired with .