Difference between revisions of "Tim Skelly"
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− | {{sub-stub}}'''{{PAGENAME}}''' is a video game designer and programmer who worked for Cinematronics from 1978-1981. After leaving Cinematronics he worked for Gremlin briefly before switching to Gottlieb. Later on he switched to Incredible Technologies, then Microsoft. | + | {{sub-stub}}'''{{PAGENAME}}''' is a video game designer and programmer who worked for Cinematronics from 1978-1981 (he was hired shortly before Larry Rosenthal, which later founded [[Sierra Systems]], left Cinematronics, leaving Tim Skelly as the sole creator of video games in the company{{ref|http://allincolorforaquarter.blogspot.pt/2012/11/the-ultimate-so-far-history-of_26.html}}). After leaving Cinematronics he worked for Gremlin briefly before switching to Gottlieb. Later on he switched to Incredible Technologies, then Microsoft. |
==Production history== | ==Production history== |
Revision as of 04:06, 5 December 2017
Tim Skelly |
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Role(s): Artist |
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Tim Skelly is a video game designer and programmer who worked for Cinematronics from 1978-1981 (he was hired shortly before Larry Rosenthal, which later founded Sierra Systems, left Cinematronics, leaving Tim Skelly as the sole creator of video games in the company[1]). After leaving Cinematronics he worked for Gremlin briefly before switching to Gottlieb. Later on he switched to Incredible Technologies, then Microsoft.
Production history
- Championship Wrestling (1986) — Creator
- Winter Games (1987) — Amiga conversion
- The Three Stooges (1987) – Design
- Sonic the Hedgehog 2 (1992) — Special Stage Art and CG