Difference between revisions of "Project X2"
From Sega Retro
Line 1: | Line 1: | ||
− | |||
{{UnreleasedBob | {{UnreleasedBob | ||
| bobscreen= | | bobscreen= | ||
Line 5: | Line 4: | ||
| developer=[[Team 17]] | | developer=[[Team 17]] | ||
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
Line 12: | Line 10: | ||
| date=1996-11-29,{{fileref|CVG UK 181.pdf|page=49}} 1997-02-14,{{fileref|CVG UK 184.pdf|page=53}} 1997-06-27,{{fileref|CVG UK 187.pdf|page=49}} 1998-06-04 (JP) | | date=1996-11-29,{{fileref|CVG UK 181.pdf|page=49}} 1997-02-14,{{fileref|CVG UK 184.pdf|page=53}} 1997-06-27,{{fileref|CVG UK 187.pdf|page=49}} 1998-06-04 (JP) | ||
}} | }} | ||
− | ''''' | + | {{sub-stub}}'''''{{PAGENAME}}''''', known as '''''X2: No Relief''''' in Europe, is a side-scrolling space ship shoot-'em-up game released in 1997 for the [[PlayStation]]. It is the sequel to the 1992 Amiga game ''Project-X''. |
Plans were put in place at one stage to port the game to the [[Sega Saturn]], though this version was cancelled for unknown reasons. It was given a 1998-06-04 release date for Japan and was set to be priced at ¥5,800, however this date came and went without a release materialising. Most likely the Saturn port was scrapped due to its fledgling state outside of Japan and the forthcoming [[Sega Dreamcast]] set for release just a few months down the line. | Plans were put in place at one stage to port the game to the [[Sega Saturn]], though this version was cancelled for unknown reasons. It was given a 1998-06-04 release date for Japan and was set to be priced at ¥5,800, however this date came and went without a release materialising. Most likely the Saturn port was scrapped due to its fledgling state outside of Japan and the forthcoming [[Sega Dreamcast]] set for release just a few months down the line. |
Revision as of 13:10, 17 July 2018
Project X2 |
---|
System(s): Sega Saturn |
Publisher: Ocean Software, Coconuts Japan |
Developer: Team 17 |
Planned release date(s): 1996-11-29,[1] 1997-02-14,[2] 1997-06-27,[3] 1998-06-04 (JP) |
Genre: Shoot-'em-Up |
Number of players: 1-2 |
This teeny-tiny article needs some work. You can help us by expanding it.
Project X2, known as X2: No Relief in Europe, is a side-scrolling space ship shoot-'em-up game released in 1997 for the PlayStation. It is the sequel to the 1992 Amiga game Project-X.
Plans were put in place at one stage to port the game to the Sega Saturn, though this version was cancelled for unknown reasons. It was given a 1998-06-04 release date for Japan and was set to be priced at ¥5,800, however this date came and went without a release materialising. Most likely the Saturn port was scrapped due to its fledgling state outside of Japan and the forthcoming Sega Dreamcast set for release just a few months down the line.
Magazine articles
- Main article: Project X2/Magazine articles.
Promotional material
Print advert in Computer & Video Games (UK) #182: "January 1997" (1996-12-11)
also published in:
also published in:
- Computer & Video Games (UK) #183: "February 1997" (1997-01-10)[4]
Print advert in Game Power (IT) #57: "Gennaio 1997" (199x-xx-xx)