Difference between revisions of "Project X2"

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{{sub-stub}}'''''{{PAGENAME}}''''', known as '''''X2: No Relief''''' in Europe, is a side-scrolling space ship shoot-'em-up game released in 1997 for the [[PlayStation]]. It is the sequel to the 1992 Amiga game ''Project-X''.
 
{{sub-stub}}'''''{{PAGENAME}}''''', known as '''''X2: No Relief''''' in Europe, is a side-scrolling space ship shoot-'em-up game released in 1997 for the [[PlayStation]]. It is the sequel to the 1992 Amiga game ''Project-X''.

Revision as of 11:39, 5 June 2019

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Project X2
System(s): Sega Saturn
Publisher: Ocean Software, Coconuts Japan
Developer: Team 17
Planned release date(s): 1996-11-29,[1] 1997-02-14,[2] 1997-06-27,[3] 1998-06-04 (JP)
Genre: Shoot-'em-Up
Number of players: 1-2

This teeny-tiny article needs some work. You can help us by expanding it.


Project X2, known as X2: No Relief in Europe, is a side-scrolling space ship shoot-'em-up game released in 1997 for the PlayStation. It is the sequel to the 1992 Amiga game Project-X.

Plans were put in place at one stage to port the game to the Sega Saturn, though this version was cancelled for unknown reasons. It was given a 1998-06-04 release date for Japan and was set to be priced at ¥5,800, however this date came and went without a release materialising. Most likely the Saturn port was scrapped due to its fledgling state outside of Japan and the forthcoming Sega Dreamcast set for release just a few months down the line.

Magazine articles

Main article: Project X2/Magazine articles.

Promotional material

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Print advert in Computer & Video Games (UK) #182: "January 1997" (1996-12-11)
also published in:
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Print advert in Game Power (IT) #57: "Gennaio 1997" (199x-xx-xx)
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References