Difference between revisions of "Tim Skelly"
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− | {{sub-stub}}'''{{PAGENAME}}''' is a video game designer and programmer who worked for Cinematronics{{fileref|Syzygy US 01.pdf|page=4}} from 1978-1981. He was hired shortly before Larry Rosenthal, which later founded [[Sierra Systems]], left Cinematronics, leaving Tim Skelly as the sole creator of video games in the company{{ref|http://allincolorforaquarter.blogspot.pt/2012/11/the-ultimate-so-far-history-of_26.html}} (in fact Tim Skelly was interviewed, for this job, by Larry Rosenthal and Jim Pierce, co-founder of Cinematronics, but when Tim Skelly assumed the job Larry had already left the company). After leaving Cinematronics he worked for Gremlin{{fileref|Syzygy US 01.pdf|page=7}} briefly before switching to Gottlieb. Later on he switched to Incredible Technologies, then Microsoft. | + | {{sub-stub}}'''{{PAGENAME}}''' (Timothy Skelly) is a video game designer and programmer who worked for Cinematronics{{fileref|Syzygy US 01.pdf|page=4}} from 1978-1981. He was hired shortly before Larry Rosenthal, which later founded [[Sierra Systems]], left Cinematronics, leaving Tim Skelly as the sole creator of video games in the company{{ref|http://allincolorforaquarter.blogspot.pt/2012/11/the-ultimate-so-far-history-of_26.html}} (in fact Tim Skelly was interviewed, for this job, by Larry Rosenthal and Jim Pierce, co-founder of Cinematronics, but when Tim Skelly assumed the job Larry had already left the company). After leaving Cinematronics he worked for Gremlin{{fileref|Syzygy US 01.pdf|page=7}} briefly before switching to Gottlieb. Later on he switched to Incredible Technologies, then Microsoft. |
==Production history== | ==Production history== |
Revision as of 12:51, 31 August 2018
Tim Skelly |
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Role(s): Artist |
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Tim Skelly (Timothy Skelly) is a video game designer and programmer who worked for Cinematronics[1] from 1978-1981. He was hired shortly before Larry Rosenthal, which later founded Sierra Systems, left Cinematronics, leaving Tim Skelly as the sole creator of video games in the company[2] (in fact Tim Skelly was interviewed, for this job, by Larry Rosenthal and Jim Pierce, co-founder of Cinematronics, but when Tim Skelly assumed the job Larry had already left the company). After leaving Cinematronics he worked for Gremlin[3] briefly before switching to Gottlieb. Later on he switched to Incredible Technologies, then Microsoft.
Production history
- Championship Wrestling (1986) — Creator
- Winter Games (1987) — Amiga conversion
- The Three Stooges (1987) – Design
- Sonic the Hedgehog 2 (1992) — Special Stage Art and CG