Difference between revisions of "Atsushi Kanno"
From Sega Retro
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{{ProductionHistory|Atsushi Kanno|菅野 敦}} | {{ProductionHistory|Atsushi Kanno|菅野 敦}} | ||
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* ''[[Sonic Heroes]]'' (2003) — Special Thanks | * ''[[Sonic Heroes]]'' (2003) — Special Thanks | ||
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Chief Game Designer | * ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Chief Game Designer | ||
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==References== | ==References== | ||
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Revision as of 12:54, 8 December 2018
Atsushi Kanno |
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Place of birth: Sendai, Miyagi prefecture, Japan |
Role(s): Designer |
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Atsushi Kanno (菅野 敦) is a designer and scenario writer for the Phantasy Star and Sonic the Hedgehog series.
Production history
- Phantasy Star Online (Dreamcast; 2000) — Quest Script
- Phantasy Star Online Ver. 2 (Dreamcast; 2001) — Quest Script
- Virtua Fighter 4 (NAOMI 2; 2001) — Stage Design
- Virtua Fighter 4 (PlayStation 2; 2002) — Stages[1] (as 菅野 敦)
- Phantasy Star Online Episode I & II (GameCube; 2002) — Battle/Enemy/Character
- Phantasy Star Online Episode I & II (GameCube; 2002) — Scenario Writer
- Phantasy Star Online Episode I & II (Xbox; 2003) — Battle/Enemy/Character
- Phantasy Star Online Episode I & II (Xbox; 2003) — Scenario Writer
- Billy Hatcher and the Giant Egg (GameCube; 2003) — Game Designers
- Phantasy Star Online Episode III: C.A.R.D. Revolution (GameCube; 2003) — Special Thanks to
- Sonic the Hedgehog (PlayStation 3; 2006) — Chief Game Designers
- Sonic the Hedgehog (Xbox 360; 2006) — Chief Game Designers
- Sonic Unleashed (PlayStation 2; 2008) — Night Level Designers
- Sonic Unleashed (Wii; 2008) — Night Level Designers
- Sonic Heroes (2003) — Special Thanks
- Sonic the Hedgehog (2006) — Chief Game Designer
- Sonic Unleashed (Wii & PS2 Version) (2008) — Night Time Level Designer