Difference between revisions of "Bobscreen"
From Sega Retro
Line 13: | Line 13: | ||
| 256 × 212 = (283/256) <!-- MSX2 --> | | 256 × 212 = (283/256) <!-- MSX2 --> | ||
| 320 × 256 = (341/320) <!-- Amiga --> | | 320 × 256 = (341/320) <!-- Amiga --> | ||
− | |||
| 256 × 240 = 1.25 <!--X68000--> | | 256 × 240 = 1.25 <!--X68000--> | ||
| 256 × 232 = (309/256) <!--X68000--> | | 256 × 232 = (309/256) <!--X68000--> | ||
Line 37: | Line 36: | ||
| 320 × 214 = (240/214) <!-- Atari 2600 --> | | 320 × 214 = (240/214) <!-- Atari 2600 --> | ||
| 280 × 192 = (210/192) <!-- Apple II --> | | 280 × 192 = (210/192) <!-- Apple II --> | ||
+ | | 320 × 192 = (240/192) <!-- Amiga --> | ||
| 768 × 400 = (576/400) <!-- X68000 (Bonanza Bros.)--> | | 768 × 400 = (576/400) <!-- X68000 (Bonanza Bros.)--> | ||
| {{#ifeq:{{{forcewidescreen}}}|yes|0.8|1}} | | {{#ifeq:{{{forcewidescreen}}}|yes|0.8|1}} |
Revision as of 07:34, 1 January 2019
This template sets the maximum width of a screenshot to 320 pixels, and corrects its aspect ratio.
Usage
{{bobscreen|MagicalPuzzlePopils title.png}}
returns
This is how the game appears on an actual Sega Game Gear. The original image taken from an emulator is below:
Options
{{bobscreen|MagicalPuzzlePopils title.png|width=120}}
returns
"width" also takes into account the adjusted aspect ratio, so the image appears 120 pixels wide even if the source image is not.