Difference between revisions of "Socket"
From Sega Retro
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| developer=[[VIC Tokai]], [[Graphic Research]] (sound) | | developer=[[VIC Tokai]], [[Graphic Research]] (sound) | ||
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
− | | romsize= | + | | romsize=1MB |
| sounddriver=GRC/later custom | | sounddriver=GRC/later custom | ||
| peripherals= | | peripherals= | ||
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| usa=August 17, 1993 | | usa=August 17, 1993 | ||
| japan=March 25, 1994 | | japan=March 25, 1994 | ||
| rrp_jp=7,800 | | rrp_jp=7,800 | ||
| genre=Action | | genre=Action | ||
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| vrc=ga | | vrc=ga | ||
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}} | }} | ||
− | '''''Socket''''' known as '''''Time Dominator 1st''''' (タイムドミネーター 1st) in Japan, is a platform game released for the [[Mega Drive]] in 1993. It stars a time travelling duck named Socket, and | + | '''''Socket''''', known as '''''Time Dominator 1st''''' (タイムドミネーター 1st) in Japan, is a platform game released for the [[Mega Drive]] in 1993. It was developed and published by [[VIC Tokai]] and stars a time travelling duck named Socket, built to take advantage of the "mascot wars" initiated by the rivalry between Super Mario and Sonic the Hedgehog. The game was released in Japan and North America, but not in Europe. |
+ | |||
+ | ''Socket'' borrows many elements from ''[[sonic:Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' and its sequels, causing it to be labled as a "Sonic clone". Like Sonic there is an emphasis on speed, with the game offering several "High Speed Areas" in an attempt to woo fans of Sega's game. There are also "labyrinth" areas, which have a greater emphasis on exploration of the level. Items are collected by destroying capsules, similar to Sonic, and a time attack mode is offered. | ||
+ | |||
+ | {{A}} and {{C}} make Socket jump, while {{B}} allows him to kick, acting the primary method of defense within the game. As the name may suggest, Socket requires electricity to keep going, and so must collect lightning bolts in order to stay alive. His health will otherwise deteriorate over time. Socket has a machine allowing him to travel through time, so each level is set in a different time period as well as setting. | ||
+ | |||
+ | Socket was the subject of mixed reviews at the time of release. ''[[Sega Zone]]'' gave the game the lowest possible score on the basis that it was a Sonic clone. | ||
==Manuals== | ==Manuals== |
Revision as of 11:28, 25 April 2011
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Socket |
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System(s): Sega Mega Drive |
Publisher: VIC Tokai |
Developer: VIC Tokai, Graphic Research (sound) |
Sound driver: GRC/later custom |
Genre: Action |
Socket, known as Time Dominator 1st (タイムドミネーター 1st) in Japan, is a platform game released for the Mega Drive in 1993. It was developed and published by VIC Tokai and stars a time travelling duck named Socket, built to take advantage of the "mascot wars" initiated by the rivalry between Super Mario and Sonic the Hedgehog. The game was released in Japan and North America, but not in Europe.
Socket borrows many elements from Sonic the Hedgehog and its sequels, causing it to be labled as a "Sonic clone". Like Sonic there is an emphasis on speed, with the game offering several "High Speed Areas" in an attempt to woo fans of Sega's game. There are also "labyrinth" areas, which have a greater emphasis on exploration of the level. Items are collected by destroying capsules, similar to Sonic, and a time attack mode is offered.
and make Socket jump, while allows him to kick, acting the primary method of defense within the game. As the name may suggest, Socket requires electricity to keep going, and so must collect lightning bolts in order to stay alive. His health will otherwise deteriorate over time. Socket has a machine allowing him to travel through time, so each level is set in a different time period as well as setting.
Socket was the subject of mixed reviews at the time of release. Sega Zone gave the game the lowest possible score on the basis that it was a Sonic clone.