Difference between revisions of "Phantasy Star Online 2/Comparisons"
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PSO2_Drag_Rappy.png|Lunar New Year and Chinese New Year Rappy Variation | PSO2_Drag_Rappy.png|Lunar New Year and Chinese New Year Rappy Variation |
Revision as of 11:13, 8 November 2019
- Back to: Phantasy Star Online 2.
Contents
Console Differences (JP)
The following section covers differences present between the various console releases of Phantasy Star Online 2's Japanese release.
PC |
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PlayStation Vita |
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PlayStation 4 |
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Cloud |
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The title screen differs slightly between each version. In particular the "PRESS THE ENTER KEY" prompt is often changed to "PRESS ANY BUTTON". Phantasy Star Online 2 Cloud has a unique logo used in that version's title screen as well.
PC |
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PlayStation Vita |
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PlayStation 4 |
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Cloud |
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The PlayStation Vita menu lets players access an Offline version of the Character Creator and the Vita's augmented reality features. The PS4 version lets players choose between login in using just a PSN or to link a SEGA ID with a PSN account. Lastly the Cloud version lacks the "Exit Game" option.
PC & Cloud |
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PlayStation Vita |
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PlayStation 4 |
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The Ship (Server) selection screen differs between the Vita version and most other versions which have been consistently been similar to the PC's. In particular in the Vita version the camera keeps the same perspective used in the title screen and main menu and the Ship is represented by a 2D graphic in place of a 3D model. The only difference present in the PS4 version is the order the Ships are listed in.
PC, PlayStation 4 & Cloud |
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PlayStation Vita |
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The Character Selection screen on the PlayStation Vita version differs greatly from that used in other versions of the game.
PC, PlayStation 4 & Cloud |
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PlayStation Vita |
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The game's GUI was drastically modified in the PlayStation Vita version to better fit the screen.
PC & Cloud |
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PlayStation Vita & PlayStation 4 |
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The PlayStation Vita and PlayStation 4 version features Sony's Japanese mascot "Toro" and "Kuro" in the Visual Lobby. These characters are not present in any other version of the game though their Partner Card and Costume can be obtained and used in other versions of the game.
Regional Differences (Asia)
The following section covers the differences between the Japanese version of Phantasy Star Online 2 and the various releases the game's had within Asia.
Keep in mind that versions of the game released in Asia were active and ultimately closed whilst older versions of the Japanese version were also active. As a result, some differences present in screenshots are not the result of regional differences but simply due to using the latest Japanese version of the game for comparison. With that said, screenshots from older Japanese versions would be used where possible to more accurately reflect the differences present between these releases
Japanese |
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South East Asia |
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South East Asia (Thai version) |
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Taiwan |
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The game launcher for Phantasy Star Online 2 was different for each version of the game released.
Japanese |
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South East Asia |
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Taiwan |
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The Title Screen is changed to reflect the Phantasy Star Online 2 logo used in the region. The font used for the "Press Enter Key" prompt is replaced with the font used ingame for that version of the game. Version numbers of non-Japanese versions end with an abbreviation designating the version's region (SEA, TH, TW)
Japanese |
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South East Asia |
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The content of the terms of service differs to conform to the different operator responsible for Phantasy Star Online 2 in South East Asia. The Taiwanese version lacks this screen altogether, going straight to the Main Menu instead.
Japanese |
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South East Asia |
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Taiwan |
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As Phantasy Star Online 2 es was not released outside of Japan, options relating to it have therefore been removed from the Taiwanese and South East Asian release.
Japanese |
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South East Asia |
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South East Asia (Thai version) |
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Taiwan |
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The number of Ships (servers) differs per version as operators actively add and remove servers depending on player count. The South East Asian version uses the English names of the Japanese Ships whereas the Thai version uses different names for each Ship.
Japanese |
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South East Asia |
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Once a Ship is selected, a login screen will pop up. The account used to login to Phantasy Star Online 2 differs between each version to reflect the operator's pre-existing account system. The Japanese version uses the SEGA ID system used in various other SEGA games. The South East Asian version uses an AsiaSoft PlayID or a linked Facebook account to login though the option of remembering the player's Username is missing in this version. The Taiwanese version skips the login screen and goes straight to the Start Menu as players login beforehand on Gamania's 'beanfun' game launcher prior to launching the game.
Japanese |
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South East Asia |
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Taiwan |
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The English title of each area is left as is in the Taiwanese version. The South East Asia version alters them to display their official English name.
Exclusive Content
Each localized version of the game got content exclusive to that version. Much of the content shown here were only exclusives at the time of release and would go on to be implemented in the Japanese version.
Weapons & Mags
The following Weapons and Mags were exclusive to the Taiwanese version.
Costumes
The following Costumes were exclusive to the Taiwanese version.
Visual Lobby Variations
The following Visual Lobby variations were present in all non-Japanese versions.
The following Lobby Variations were exclusive to the South East Asia version.
The following Lobby Variations were exclusive to the Taiwan version.
Rappy Seasonal Variations
The following Rappy variations were present in all non-Japanese versions.
Additional Differences
- All text is localized for each release of Phantasy Star Online 2 however the game's voice acting is left in Japanese.
- The font used for each version differs to better support the language used in those regions.
- Phantasy Star Online 2 es not being released outside of Japan resulted in the removal of functionalities related to it including the NPC attendant responsible for managing connectivity, Seraphy.
- The distribution of the game's content such as the pricing of the game's currency and the method items are obtained differ as a result of each version being managed by different operators.
- Whereas Costumes are merely cosmetics in the Japanese version, following negative feedback in the Alpha version, the South East Asian version has costumes give players Stat Boosts (known as "Affixes" ingame) in the same way Weapons and Units would. As a result the South East Asian version was criticized for its Pay-to-Win mechanics.
- Similar to Phantasy Star Universe's Western release, the South East Asia and Taiwan version of the game had different content update schedules from its Japanese counterpart. This unfortunately lead to a large content gap between the Japanese version and the releases in Asia. At the time of both version's closure in 2017, the Japanese version was months away from Episode 5 whilst neither the South East Asia nor Taiwanese version ever received the Episode 3 update.
References