Difference between revisions of "Bobscreen"
From Sega Retro
(I've seen 199 a few times now - I don't think it's an error) |
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Line 33: | Line 33: | ||
| 720 × 348 = (720/464) <!--IBM PC (Hercules)--> | | 720 × 348 = (720/464) <!--IBM PC (Hercules)--> | ||
| 352 × 200 = (264/200) <!-- Amiga --> | | 352 × 200 = (264/200) <!-- Amiga --> | ||
+ | | 320 × 199 = (240/199) <!-- Amiga --> | ||
| 336 × 240 = (252/240) <!-- Atari 8-bit --> | | 336 × 240 = (252/240) <!-- Atari 8-bit --> | ||
| 352 × 184 = (264/184) <!-- VIC-20 --> | | 352 × 184 = (264/184) <!-- VIC-20 --> | ||
Line 231: | Line 232: | ||
| [[File:GhoulsnGhosts Arcade Title.png]] | | [[File:GhoulsnGhosts Arcade Title.png]] | ||
| {{bobscreen|GhoulsnGhosts Arcade Title.png}} | | {{bobscreen|GhoulsnGhosts Arcade Title.png}} | ||
+ | |- | ||
+ | | <nowiki>{{bobscreen|DarkCastle Amiga Title.png}}</nowiki> | ||
+ | | [[File:DarkCastle Amiga Title.png]] | ||
+ | | {{bobscreen|DarkCastle Amiga Title.png}} | ||
|} | |} | ||
[[Category:Breakout box templates]] | [[Category:Breakout box templates]] | ||
</noinclude> | </noinclude> |
Revision as of 16:05, 8 December 2019
This template sets the maximum width of a screenshot to 320 pixels, and corrects its aspect ratio.
Usage
{{bobscreen|MagicalPuzzlePopils title.png}}
returns
This is how the game appears on an actual Sega Game Gear. The original image taken from an emulator is below:
Options
{{bobscreen|MagicalPuzzlePopils title.png|width=120}}
returns
"width" also takes into account the adjusted aspect ratio, so the image appears 120 pixels wide even if the source image is not.