Difference between revisions of "Bomber Raid"
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Revision as of 08:52, 11 April 2020
Bomber Raid | ||||||||||||||||||||||||||||||
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System(s): Sega Master System | ||||||||||||||||||||||||||||||
Publisher: Sega, Activision (US) | ||||||||||||||||||||||||||||||
Developer: Sanritsu | ||||||||||||||||||||||||||||||
Peripherals supported: FM Sound Unit | ||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Bomber Raid (ボンバーレイド) is a Sega Master System game developed by Sanritsu and published by Sega in 1989. It is notable for being the last Master System game to be released in Japan. It is a shoot-'em-up game, where the player pilots a small "freedom fighter" aircraft, destoying other planes and ships.
Game's cover is misleading as it shows a modern jet plane (which looks strangely like SR-71 Blackbird, which wasn't even a fighter plane) but in game, players take control of a World War 2 era propeller driven fighter.
Activision may have intended to release the game under the title Super River Raid (tying it into an earlier game of theirs).[3]
Contents
Production credits
- Game Planning: Hide Itoen
- Visual Design: Nannorio, Hide Itoen
- Game Programming: Chicken Jun, Kimuron, Board Koba, Atsubanba
- Sound and Music: Ohtorii
- Special Thanks to: R Nakamura, Haruchan, Cup Ozeki, Hirokun, Noborunrun
- Presented by: Sega 1988
- Produced by: Tom Sloper
- Product management by: John Crompton
- Product testing by: Tom Bellamy and Steve Imes
- Editorial management by: Laura Singer
- Production by: GlennHills Graphics Company
Magazine articles
- Main article: Bomber Raid/Magazine articles.
Promotional material
Print advert in Sega Challenge: The Team Sega Newsletter (US) #5: "January 1989" (198x-xx-xx)
also published in:
also published in:
- VideoGames & Computer Entertainment (US) #3: "April 1989" (1989-0x-xx)[6]
Print advert in Computer & Video Games (UK) #95: "October 1989" (1989-09-16)
Physical scans
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Master System, SE |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
|
256kB | Cartridge |
References
- ↑ 1.0 1.1 1.2 ACE, "May 1989" (UK; 1989-04-06), page 44
- ↑ Computer Entertainer, "February 1989" (US; 1989-02-20), page 13
- ↑ http://www.smspower.org/forums/15291-ComputerEntertainerNewsletterTheVideoGameUpdate#87919
- ↑ https://www.youtube.com/watch?v=fItPiRtajJ8
- ↑ File:Bomberraid sms us manual.pdf, page 3
- ↑ VideoGames & Computer Entertainment, "April 1989" (US; 1989-0x-xx), page 35
- ↑ ACE, "August 1989" (UK; 1989-07-06), page 8
- ↑ ACE, "September 1989" (UK; 1989-08-03), page 82
- ↑ 9.0 9.1 Complete Guide to Consoles, "" (UK; 1989-10-16), page 49
- ↑ 10.0 10.1 Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 93
- ↑ 11.0 11.1 Computer & Video Games, "March 1989" (UK; 1989-02-xx), page 91
- ↑ 12.0 12.1 Games Preview, "6 1989" (DK; 1989-xx-xx), page 51
- ↑ 13.0 13.1 S: The Sega Magazine, "June 1990" (UK; 1990-05-03), page 21
- ↑ 14.0 14.1 Sega Power, "October 1991" (UK; 1991-09-05), page 41
- ↑ 15.0 15.1 Sega Power, "October 1991" (UK; 1991-09-05), page 55
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 18 (20)
- ↑ Sega Pro, "July 1992" (UK; 1992-06-18), page 30/31 (30)
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 54
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 138
- ↑ Famitsu, "" (JP; 1989-xx-xx), page 1
- ↑ Micromanía (segunda época), "Septiembre 1990" (ES; 1990-0x-xx), page 44
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 132
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 20
- ↑ Sega Pro, "July 1992" (UK; 1992-06-18), page 30
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 70
- ↑ Smash, "Mai/Juni 1989" (DE; 1989-0x-xx), page 60
Categories:
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