Difference between revisions of "Golgo 13"
From Sega Retro
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| genre=Shooting{{ref|https://web.archive.org/web/20200928023407/https://sega.jp/history/hard/sc3000/software.html}} | | genre=Shooting{{ref|https://web.archive.org/web/20200928023407/https://sega.jp/history/hard/sc3000/software.html}} | ||
| releases={{releasesSG | | releases={{releasesSG | ||
− | | sg_date_jp=1984 | + | | sg_date_jp=1984-04{{magref|gamemachinejp|264|9}} |
| sg_rrp_jp=4,300{{ref|https://web.archive.org/web/20200928023407/https://sega.jp/history/hard/sc3000/software.html}} | | sg_rrp_jp=4,300{{ref|https://web.archive.org/web/20200928023407/https://sega.jp/history/hard/sc3000/software.html}} | ||
| sg_code_jp=G-1014 | | sg_code_jp=G-1014 |
Revision as of 11:10, 6 January 2022
Golgo 13 | ||||||||||
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System(s): SG-1000 | ||||||||||
Publisher: Sega | ||||||||||
Developer: Sega R&D 2 | ||||||||||
Licensor: Saito Production, Shogakukan | ||||||||||
Genre: Shooting[1] | ||||||||||
Number of players: 1 | ||||||||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
Golgo 13 (ゴルゴ13) is a shoot-'em-up game for the SG-1000 based on the Japanese manga of the same name.
Contents
Gameplay
The game has you shoot at windows of a passing train. Hitting objects that get in the way will make the bullet rebound and potentially kill you.
History
Early Titlescreen appears to be done with SC-3000 style 'draw' commands, rather than SG-1000 style sprites.[3]
Production credits
This article needs a list of production credits, either from the game itself, a manual, or other reliable source. |
- Designer: Yoshiki Kawasaki
Physical scans
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
32kB | Cartridge (JP) |
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/sc3000/software.html (Wayback Machine: 2020-09-28 02:34)
- ↑ Game Machine, "1985-07-15" (JP; 1985-07-15), page 9
- ↑ File:SG-1000_Leaflet_Congo_Bongo.pdf, page 2