Difference between revisions of "Hard Drivin'"
From Sega Retro
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| publisher=[[Tengen]] | | publisher=[[Tengen]] | ||
− | | developer=[[Atari]], [[Sterling Silver Software]] | + | | developer=[[Atari Games]], [[Sterling Silver Software]] |
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
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− | '''''Hard Drivin'''''' (ハードドライビン) is a 1988 arcade driving game developed by [[Atari]] and later ported to numerous consoles and computers including the [[Sega Mega Drive]]. The aim is to race around a course as fast as possible without crashing. | + | '''''Hard Drivin'''''' (ハードドライビン) is a 1988 arcade driving game developed by [[Atari Games]] and later ported to numerous consoles and computers including the [[Sega Mega Drive]]. The aim is to race around a course as fast as possible without crashing. |
''Hard Drivin<nowiki>'</nowiki>'' is notable for its use of 3D polygon graphics, which was considered too processor-intensive to be plausable on the systems of the day. Though less impressive than the Commodore 64 or Amstrad CPC versions, ''Hard Drivin<nowiki>'</nowiki>'' on the Mega Drive still stands out as being one of the few games on the console to attempt 3D. | ''Hard Drivin<nowiki>'</nowiki>'' is notable for its use of 3D polygon graphics, which was considered too processor-intensive to be plausable on the systems of the day. Though less impressive than the Commodore 64 or Amstrad CPC versions, ''Hard Drivin<nowiki>'</nowiki>'' on the Mega Drive still stands out as being one of the few games on the console to attempt 3D. |
Revision as of 09:35, 19 November 2011
Hard Drivin' |
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System(s): Sega Mega Drive |
Publisher: Tengen |
Developer: Atari Games, Sterling Silver Software |
Genre: Racing |
Number of players: 1 |
Hard Drivin' (ハードドライビン) is a 1988 arcade driving game developed by Atari Games and later ported to numerous consoles and computers including the Sega Mega Drive. The aim is to race around a course as fast as possible without crashing.
Hard Drivin' is notable for its use of 3D polygon graphics, which was considered too processor-intensive to be plausable on the systems of the day. Though less impressive than the Commodore 64 or Amstrad CPC versions, Hard Drivin' on the Mega Drive still stands out as being one of the few games on the console to attempt 3D.
One of Hard Drivin''s sequels, Race Drivin' also made it to the Sega Mega Drive in 1992.
Physical Scans
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