Difference between revisions of "Super Magnetic Neo"
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− | {{stub}}'''''{{PAGENAME}}''''', known as '''''Super Magnetic Niu Niu''''' (スーパーマグネチックニュウニュウ) is a [[Sega Dreamcast]] platform game developed by [[Genki]]. It is similar to ''Crash Bandicoot'' in design, as it switches between 2D and 3D views. | + | {{stub}}'''''{{PAGENAME}}''''', known as '''''Super Magnetic Niu Niu''''' (スーパーマグネチックニュウニュウ) in Japan, is a [[Sega Dreamcast]] platform game developed by [[Genki]]. It is similar to ''Crash Bandicoot'' in design, as it switches between 2D and 3D views. |
The player controls a robot named Super Magnetic Neo who must save Pao Pao Park from baby Pinki. Neo has a large and powerful electromagnet attached to his head, and changing the polarity of this magnet can alter the environment. | The player controls a robot named Super Magnetic Neo who must save Pao Pao Park from baby Pinki. Neo has a large and powerful electromagnet attached to his head, and changing the polarity of this magnet can alter the environment. |
Revision as of 07:17, 2 September 2021
Super Magnetic Neo | |||||||||||||||||||||||||||||||||||
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System(s): Sega Dreamcast | |||||||||||||||||||||||||||||||||||
Publisher: Crave Entertainment (US, Europe), Genki (Japan) | |||||||||||||||||||||||||||||||||||
Developer: Genki | |||||||||||||||||||||||||||||||||||
Peripherals supported: Jump Pack, Dreamcast Modem, Visual Memory Unit, Dreamcast VGA Box | |||||||||||||||||||||||||||||||||||
Genre: Magnetic Action (マグネチックアクション)[1][2], Action[3] | |||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Super Magnetic Neo, known as Super Magnetic Niu Niu (スーパーマグネチックニュウニュウ) in Japan, is a Sega Dreamcast platform game developed by Genki. It is similar to Crash Bandicoot in design, as it switches between 2D and 3D views.
The player controls a robot named Super Magnetic Neo who must save Pao Pao Park from baby Pinki. Neo has a large and powerful electromagnet attached to his head, and changing the polarity of this magnet can alter the environment.
Contents
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Super Magnetic Neo | Super Magnetic Neo |
English (US) | Super Magnetic Neo | Super Magnetic Neo |
Japanese | スーパーマグネチックニュウニュウ | Super Magnetic Niu Niu |
Magazine articles
- Main article: Super Magnetic Neo/Magazine articles.
Promotional material
Print advert in Electronic Gaming Monthly (US) #132: "July 2000" (2000-06-06)
Print advert in Official Dreamcast Magazine (US) #7: "September/October 2000" (2000-08-01)
Print advert in Dreamcast Magazine (JP) #2000-03: "2000-03 (2000-02-04)" (2000-01-21)
Print advert in Dreamcast Magazine (JP) #2000-04: "2000-04 (2000-02-11)" (2000-01-28)
also published in:
also published in:
- Dreamcast Magazine (JP) #2000-06: "2000-06 (2000-02-25)" (2000-02-11)[11]
- Dreamcast Magazine (JP) #2000-07: "2000-07 (2000-03-03)" (2000-02-18)[12]
Artwork
Physical scans
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71 | |
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Based on 21 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments |
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External links
- Sega of Japan catalogue pages (Japanese): Dreamcast
References
- ↑ File:SuperMagneticNeo DC JP BoxBack.jpg
- ↑ 2.0 2.1 2.2 http://sega.jp/dc/000207/ (Wayback Machine: 2014-08-05 19:23)
- ↑ https://sega.jp/history/hard/dreamcast/software_l.html#tab01 (Wayback Machine: 2020-02-01 22:57)
- ↑ Official Dreamcast Magazine, "September/October 2000" (US; 2000-08-01), page 104
- ↑ http://www.amazon.co.uk:80/exec/obidos/tg/browse/-/501134/ (Wayback Machine: 2001-08-18 13:58)
- ↑ Official Dreamcast Magazine, "September 2000" (UK; 2000-08-03), page 32
- ↑ Official Dreamcast Magazine, "October 2000" (UK; 2000-09-07), page 89
- ↑ 8.0 8.1 Sega Magazin, "September 2000" (DE; 2000-07-31), page 22
- ↑ GamePro, "May 2000" (US; 2000-0x-xx), page 88
- ↑ GamePro, "June 2000" (US; 2000-0x-xx), page 24
- ↑ Dreamcast Magazine, "2000-06 (2000-02-25)" (JP; 2000-02-11), page 163
- ↑ Dreamcast Magazine, "2000-07 (2000-03-03)" (JP; 2000-02-18), page 163
- ↑ Consoles +, "Juillet/Août 2000" (FR; 2000-0x-xx), page 104
- ↑ Dreamcast Monthly, "November 2000" (UK; 2000-09-28), page 84
- ↑ Dreamcast Magazine, "2000-05 (2000-02-18)" (JP; 2000-02-04), page 23
- ↑ Dreamcast Magazine, "No. 7" (UK; 2000-03-23), page 76
- ↑ Dreamcast Magazine, "No. 13" (UK; 2000-09-07), page 60
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
- ↑ Dreamzone, "Avril 2000" (FR; 2000-03-18), page 91
- ↑ Dreamzone, "Juillet/Août 2000" (FR; 2000-07-15), page 87
- ↑ Electronic Gaming Monthly, "August 2000" (US; 2000-07-04), page 146
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 255
- ↑ Famitsu, "2000-02-11" (JP; 2000-01-28), page 31
- ↑ Fun Generation, "09/2000" (DE; 2000-08-23), page 75
- ↑ GameFan, "Volume 8, Issue 5: May 2000" (US; 2000-xx-xx), page 16
- ↑ Game Informer, "August 2000" (US; 2000-0x-xx), page 77
- ↑ Gamers' Republic, "April 2000" (US; 2000-xx-xx), page 66
- ↑ MAN!AC, "08/2000" (DE; 2000-07-05), page 67
- ↑ Mega Fun, "09/2000" (DE; 2000-08-02), page 50
- ↑ Next Generation, "September 2000" (US; 2000-08-15), page 105
- ↑ Official Dreamcast Magazine, "October 2000" (UK; 2000-09-07), page 88
- ↑ Strana Igr, "Sentyabr 2000 2/2" (RU; 2000-xx-xx), page 21
Super Magnetic Neo | |
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Main page | Hidden content | Development | Magazine articles | Reception | Technical information | Bootlegs
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Categories:
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- Super Magnetic Neo