Difference between revisions of "Innerprise Software, Inc."

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==Company==
 
==Company==
Innerprise Software was founded in 1989 by Paul Lombardi and Torben B. Larsen. The company had its roots in Denmark, but operated its game development and distribution, in Hunt Valley, Maryland, where it obtained the contract with [[Electronic Arts]] to port [[Battle Squadron]] and [[Sword of Sodan]] from the [[Amiga]] to [[Mega Drive]].
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Innerprise Software was founded in 1989 by Paul Lombardi and Torben B. Larsen. While the company originated in Denmark, it operated its video game development and distribution facilities in Hunt Valley, Maryland, and primarily developed titles for the [[Amiga]] personal computer. This experience soon earned them a contract with [[Electronic Arts]] to port the Amiga games [[Battle Squadron]] and [[Sword of Sodan]] to the newly-released [[Sega Genesis]].
  
This relationship with [[Electronic Arts]] brought Innerprise Software to the attention of [[Sega of America]] and soon the company was assigned the development of [[Spider-Man vs. The Kingpin]], altough when the version was about halfway finished, it was discarded due to Marvel's representatives complaints (threatening to cancel the license), which prompted a shift in the development teams, and the company was then substituted by [[Technopop]].
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This relationship with [[Electronic Arts]] brought the company to the attention of [[Sega of America]], and soon it was contracted to develop the upcoming high-profile ''[[Spider-Man vs. The Kingpin]]''. About halfway through production, representatives from the game's licensor (American comic book company [[Marvel]]) voiced their displeasure with the game over quality concerns, and even threatened to pull the license entirely if not remedied. Sega of America quickly scrapped Innerprise's version of the game, and contracted developer [[Technopop]] to begin the project entirely from scratch.
  
 
==Softography==
 
==Softography==

Revision as of 08:49, 5 October 2021


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Innerprise Software, Inc., sometimes stylized as InnerPrise Software, was an American video game developer which specialized in personal computer games, notable for porting a number of Amiga titles to the early Sega Mega Drive, and for the overwhelmingly-negative reception of their 1991 linear beat-'em-up Sword of Sodan.[1][2]

Company

Innerprise Software was founded in 1989 by Paul Lombardi and Torben B. Larsen. While the company originated in Denmark, it operated its video game development and distribution facilities in Hunt Valley, Maryland, and primarily developed titles for the Amiga personal computer. This experience soon earned them a contract with Electronic Arts to port the Amiga games Battle Squadron and Sword of Sodan to the newly-released Sega Genesis.

This relationship with Electronic Arts brought the company to the attention of Sega of America, and soon it was contracted to develop the upcoming high-profile Spider-Man vs. The Kingpin. About halfway through production, representatives from the game's licensor (American comic book company Marvel) voiced their displeasure with the game over quality concerns, and even threatened to pull the license entirely if not remedied. Sega of America quickly scrapped Innerprise's version of the game, and contracted developer Technopop to begin the project entirely from scratch.

Softography

Logos

References