Difference between revisions of "Sonic Blast"
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+ | ==Production credits== | ||
+ | {{creditstable| | ||
+ | {{creditsheader|Production}} | ||
+ | * '''Producer:''' [[Hiroshi Aso]] | ||
+ | * '''Director:''' [[Ryushin Hamada|Ryushin Hamada]] | ||
+ | {{creditsheader|Planning}} | ||
+ | * '''Planners:''' [[Katsunori Murakami|Katsunori Murakami]], Hiroaki Suzuki | ||
+ | * '''Map Design:''' Akira Okamoto, Ken Sasaki | ||
+ | {{creditsheader|Programming}} | ||
+ | * '''Chief Programmer:''' [[Toshiaki Araki]] | ||
+ | * '''Programmer:''' [[Yoshiaki Makishima]] | ||
+ | {{creditsheader|Art}} | ||
+ | * '''Chief Designer:''' [[Fumikazu Sugawara]] | ||
+ | * '''Designer:''' [[Taro Murayama]] | ||
+ | {{creditsheader|Sound}} | ||
+ | * '''Sound Composer:''' [[Kojiro Mikusa]] | ||
+ | * '''Special Thanks:''' [[Kazuyuki Oikawa]], [[Aspect]] All Staff | ||
+ | |source=In-game credits | ||
}} | }} | ||
− | |||
==Magazine articles== | ==Magazine articles== |
Revision as of 23:57, 17 December 2021
Sonic Blast | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Master System, Sega Game Gear, Virtual Console | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Tec Toy | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Aspect M2[1] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[2][3] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Visit Sonic Blast on Sonic Retro for the full article. |
Production credits
Production
- Producer: Hiroshi Aso
- Director: Ryushin Hamada
Planning
- Planners: Katsunori Murakami, Hiroaki Suzuki
- Map Design: Akira Okamoto, Ken Sasaki
Programming
- Chief Programmer: Toshiaki Araki
- Programmer: Yoshiaki Makishima
Art
- Chief Designer: Fumikazu Sugawara
- Designer: Taro Murayama
Sound
- Sound Composer: Kojiro Mikusa
- Special Thanks: Kazuyuki Oikawa, Aspect All Staff
Magazine articles
- Main article: Sonic Blast/Magazine articles.
References
- ↑ https://www.mtwo.co.jp/development/retrogame-2/#tab-4
- ↑ File:SonicBlast GG EU Box Back.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ GamePro, "November 1996" (US; 1996-xx-xx), page 62
- ↑ Press release: 1996-11-14: Sonic covers all the bases as "Sonic Blast" hits Game Gear
- ↑ Sega Magazin, "November 1996" (DE; 1996-10-09), page 83
- ↑ 7.0 7.1 http://vc.sega.jp/3ds/gsonic/ (Wayback Machine: 2012-06-14 22:58)
- ↑ 8.0 8.1 http://www.nintendo.com:80/games/detail/YlqRZdPPY_N0dnOGmxsp9TWHUbGPOhZt (Wayback Machine: 2013-06-23 00:11)
- ↑ https://www.nintendo.fr/Jeux/Console-virtuelle-Nintendo-3DS-/Sonic-Blast--275847.html (archive.today)
- ↑ 10.0 10.1 10.2 http://www.nintendolife.com:80/games/gamegear/sonic_blast (Wayback Machine: 2017-09-09 21:49)
- ↑ https://www.nintendo.co.uk/Games/Virtual-Console-Nintendo-3DS-/Sonic-Blast--275847.html (archive.today)
- ↑ https://www.nintendo.de/Spiele/Virtual-Console-Nintendo-3DS-/Sonic-Blast--275847.html (archive.today)
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