Difference between revisions of "Jim Power: The Arcade Game"
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{{stub}}'''''Jim Power: The Arcade Game''''' is an unreleased [[Sega Mega Drive]] platform game developed by [[Loriciel]]. | {{stub}}'''''Jim Power: The Arcade Game''''' is an unreleased [[Sega Mega Drive]] platform game developed by [[Loriciel]]. |
Revision as of 04:57, 19 April 2022
Jim Power: The Arcade Game |
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System(s): Sega Mega Drive |
Publisher: Loriciel |
Developer: Loriciel |
Planned release date(s): 1993-11[1], 1994-02[2], 1994-04[3], Spring 1994[4] |
Genre: Action |
Number of players: 1 |
Status of prototype(s): Prototype improperly dumped |
Sound driver: A.U.D.I.O.S. Wave Slave MD |
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Jim Power: The Arcade Game is an unreleased Sega Mega Drive platform game developed by Loriciel.
Contents
Gameplay
Despite its name, there was not an arcade release of Jim Power - it is in fact a re-tooled version of the 1993 Super NES/IBM PC game, Jim Power: The Lost Dimension in 3D (which itself is an update to the earlier 1992 releaseJim Power In Mutant Planet for home computers).
The Arcade Game was planned to be essentially the same game as Lost Dimension in 3D, however the stages utilising the Super NES' "Mode 7" effects were replaced with simpler 2D shoot-'em-up stages. There have also been numerous tweaks to make the game easier, as Jim Power games are notoriously difficult.
The player controls Jim Power, where makes him shoot, makes him jump and can wipe out all enemies on screen, provided you have enough bombs. There are a number of weapon upgrades too.
The glaring omission from this Mega Drive port, and indeed most versions of the game, is the dropped support for anaglyph 3D glasses, allowing the Super NES version to obtain a pseudo-3D look (and hence gain the name "Lost Dimension in 3D"; a pair is even included in the SNES version's box). Advertising and media coverage suggests that the feature was planned to appear in the Mega Drive game in some form, but it is unknown whether any compatible builds were created.
History
Development
The game was cancelled in circa 1993-1994 due to Loriciel having financial troubles. However, a prototype surfaced on the internet, showing that Jim Power: The Arcade Game was very close to completion, despite the fact there is only one music track in the game, the one intended for stage 3, and the presence of placeholder Mega Turrican sound effects. All the levels can be played and the game can be beaten, but there is no proper ending sequence implemented in this build yet.
In 2014, Piko Interactive made a licensing deal with Jim Power creator, Fernando Velez, acquiring rights and assets for the game[5] in order to create a NES version from scratch. In the process, they also got ahold of a fully finished build of the unreleased Mega Drive version, with further plans to releasing it in a physical cartridge along with the brand new NES version and subsequent re-releases of the game. But due to the demise of Fernando Velez in 2016, plans had to be halted until 2019, when Piko finally managed to completely purchase the Jim Power intellectual property. A Kickstarter campaign was then set up in early 2020 to fund the production of different re-releases of the game, including the long lost Mega Drive version, which was finally released as Jim Power: The Lost Dimension in 3-D in 2021.
In the US, the game was reportedly priced at $69.95[6].
Magazine articles
Sega Retro Average | |||||||||||||||||||
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61 | |
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Based on 3 reviews |
- Main article: Jim Power: The Arcade Game/Magazine articles.
Promotional material
also published in:
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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1MB | 1992-07 | Has Street Smart header; apparently corrupt | (518 kB) (info) | Page |
References
NEC Retro has more information related to Jim Power in "Mutant Planet"
|
- ↑ VideoGames, "November 1993" (US; 1993-1x-xx), page 51
- ↑ Mega, "March 1994" (UK; 1994-02-17), page 89
- ↑ Mega, "May 1994" (UK; 1994-04-21), page 81
- ↑ Sega Magazin, "März 1994" (DE; 1994-02-16), page 11
- ↑ https://pikointeractive.com/blog/jim-power-is-back-from-the-dead/
- ↑ 6.0 6.1 VideoGames, "March 1994" (US; 1994-0x-xx), page 69
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 148
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 94
- ↑ GamePro, "January 1994" (US; 199x-xx-xx), page 267