Difference between revisions of "Yuji Uekawa"

From Sega Retro

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* ''[[Sonic Mega Collection]]'' (2002) — Illustrator
 
* ''[[Sonic Mega Collection]]'' (2002) — Illustrator
 
* ''[[Sonic Advance 2]]'' (2002) — Art Director
 
* ''[[Sonic Advance 2]]'' (2002) — Art Director
 +
* ''[[Sonic Pinball Party]]'' (2003) — Art Director
 
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Art Director (Sonic Adventure DX Staff), Lead Character Designer (Sonic Adventure DX Staff), Lead Visual Artist (Sonic Adventure DX Staff), Character Designer (Sonic Adventure Original Staff), Character Motion Designer (Sonic Adventure Original Staff), "Chaos" Character Designer (Sonic Adventure Original Staff)
 
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — Art Director (Sonic Adventure DX Staff), Lead Character Designer (Sonic Adventure DX Staff), Lead Visual Artist (Sonic Adventure DX Staff), Character Designer (Sonic Adventure Original Staff), Character Motion Designer (Sonic Adventure Original Staff), "Chaos" Character Designer (Sonic Adventure Original Staff)
* ''[[Sonic Pinball Party]]'' (2003) — Art Director
 
 
* ''[[Billy Hatcher and the Giant Egg]]'' (2003) — Character Coordinator
 
* ''[[Billy Hatcher and the Giant Egg]]'' (2003) — Character Coordinator
 
* ''[[Sonic Battle]]'' (2003) — Design Coordinator
 
* ''[[Sonic Battle]]'' (2003) — Design Coordinator

Revision as of 17:30, 9 January 2012

Yuji Uekawa's first major project was cult favorite Ristar, a character of his own design. His first Sonic title was the Saturn version of Sonic 3D Blast, where he was a Special Stage artist. Since Sonic R, he's been the main series character designer. His hip, stylized drawings gave Sonic an entirely new visual personality in Sonic Adventure, and he's since loaned his talents to a number of Sonic Team titles, including Samba de Amigo and Billy Hatcher and the Giant Egg.

Production History