Difference between revisions of "Captivation Digital Laboratories"
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| logo=CaptivationDigitalLaboratories logo.png | | logo=CaptivationDigitalLaboratories logo.png | ||
− | | founded=1996{{ref|https:// | + | | founded=1996-2{{ref|https://web.archive.org/web/20000818031518/http://captivation.com/home.shtml}}{{ref|https://spong.com/company/1997/Point-of-View-Inc}} |
| defunct=20xx | | defunct=20xx | ||
| mergedwith= | | mergedwith= | ||
| mergedinto= | | mergedinto= | ||
| headquarters=[[wikipedia:El Granada, California|PO Box 220, El Granada, California 94018, United States]]{{ref|https://web.archive.org/web/19980503072129/http://www.captivation.com/contact.html}} | | headquarters=[[wikipedia:El Granada, California|PO Box 220, El Granada, California 94018, United States]]{{ref|https://web.archive.org/web/19980503072129/http://www.captivation.com/contact.html}} | ||
− | }}{{sub-stub}}'''{{PAGENAME}}, Inc.''' was | + | }}{{sub-stub}}'''{{PAGENAME}}, Inc.''' was a technology-focused American video game development company. Co-founded by [[Sega Technical Institute]]'s [[Robert Morgan]] in 1996{{ref|https://web.archive.org/web/20000818031518/http://captivation.com/home.shtml}}, it was closely affiliated with [[Point of View]], a fellow studio established that same year to provide the game design behind Point of View's technology-oriented work. It produced a number of [[Sega Dreamcast]] technical demos{{ref|https://web.archive.org/web/20001011100445/http://www.captivation.com/krad/index.html}} and [[SegaSoft]] PC games, and are most known today for being the primary developers of the cancelled Dreamcast port of ''[[Half-Life]]''.{{ref|https://twitter.com/UrDailyHalfLife/status/1405352577106128896}} |
==Company== | ==Company== |
Revision as of 02:03, 19 October 2023
Captivation Digital Laboratories | ||
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Founded: 1996-2[1][2] | ||
Defunct: 20xx | ||
Headquarters:
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Captivation Digital Laboratories, Inc. was a technology-focused American video game development company. Co-founded by Sega Technical Institute's Robert Morgan in 1996[1], it was closely affiliated with Point of View, a fellow studio established that same year to provide the game design behind Point of View's technology-oriented work. It produced a number of Sega Dreamcast technical demos[4] and SegaSoft PC games, and are most known today for being the primary developers of the cancelled Dreamcast port of Half-Life.[5]
Company
Besides developing video games, Captivation Digital Laboratories has also produced technical demos for upcoming Sega hardware, such as the Sega Dreamcast demo KRAD shown at E3 1998.[4]
Captivation Digital Laboratories also programmed and produced the artwork for HEAT.NET's installer, developed a joystick driver for SegaSoft, and occasionally collaborated with Electronic Arts on the publisher's racing games.[6]
Softography
External links
- Official website (Wayback Machine)
References
- ↑ 1.0 1.1 http://captivation.com/home.shtml (Wayback Machine: 2000-08-18 03:15)
- ↑ https://spong.com/company/1997/Point-of-View-Inc
- ↑ http://www.captivation.com/contact.html (Wayback Machine: 1998-05-03 07:21)
- ↑ 4.0 4.1 http://www.captivation.com/krad/index.html (Wayback Machine: 2000-10-11 10:04)
- ↑ @UrDailyHalfLife on Twitter
- ↑ http://www.captivation.com/misc/index.html (Wayback Machine: 2000-10-11 10:05)