Robert Morgan

From Sega Retro

Robert Morgan
Place of birth: United States
Date of birth: 1974 (age 49-50)
Employment history:
Interactive Designs[1] (1990 – 1992)
Sega InterActive[1] (1992 – 1993)
Accolade[1] (1993-07 – 1995-02)
Sega of America[1] (1995-02 – 1996-10)
Point of View (1996 – 200x)
Shaba Games[1] (2004-07 – 2009-12)
Apple[1] (2015-10 – 2018-05)
Role(s): Director[1], Lead Programmer[1]
Education: California State Polytechnic University, Pomona (BS Computer Science; 1988-1992)[1], Notre Dame de Namur University (M.Ed Education Technology; 2001-2006)[1]

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Robert Morgan is an American software engineer and former Sega Technical Institute technology director and lead programmer.[1] Hired by Rod Nakamoto at the California-based Interactive Designs in 1990, he was later brought into Sega after the studio was purchased by Sega of America in 1992. After a roughly two-year stint at Accolade, Morgan returned to the company as the technology direction of Sega Technical Institute, where he would contribute to a number of titles in the mid 1990's - particularly the infamously-cancelled Sonic X-treme.

Morgan was married to freelance illustrator and fellow Sega Technical Institute member Betty Cunningham.[2]


Robert Morgan began his career in the video game industry in 1988, where he spent about two years as a freelance programmer on a number of Apple II computer games. Following this, he was hired at Interactive Designs in 1990, and would spend roughly the next two decades as a technical director for numerous game development companies in Southern California. After a couple of years spent at Accolade, Morgan accepted a role as technology director for Sega Technical Institute in February 1995.[1]

In early 1996, Morgan co-founded two game development studios: Point of View and Captivation Digital Laboratories. The former specialized in game design and development, while the latter focused on the technologies used to build and run games.

Production history

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