Difference between revisions of "Kosei Kitamura"
From Sega Retro
Line 6: | Line 6: | ||
| employment={{Employment | | employment={{Employment | ||
| company=[[Sega of Japan]] | | company=[[Sega of Japan]] | ||
+ | | divisions=[[Sega CS3]], [[Sega Software R&D Dept. 8]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sonic Team (company)]] | ||
}} | }} | ||
| role=Artist | | role=Artist |
Revision as of 07:27, 29 July 2022
Kosei Kitamura |
---|
Place of birth: Kyoto, Japan |
Employment history:
Divisions:
|
Role(s): Artist |
Education: Rakuto Senior High School, Osaka University of Arts (1998) |
This teeny-tiny article needs some work. You can help us by expanding it.
Kosei Kitamura (北村 耕生)
Production history
- Burning Rangers (Saturn; 1998) — Scene Artist[1]
- Phantasy Star Online (Dreamcast; 2000) — Field
- Phantasy Star Online Ver. 2 (Dreamcast; 2001) — Field
- Phantasy Star Online Episode I & II (GameCube; 2002) — Field
- Sonic Mega Collection (GameCube; 2002) — Special Thanks[2]
- Phantasy Star Online Episode I & II (Xbox; 2003) — Field
- Phantasy Star Online Episode III: C.A.R.D. Revolution (GameCube; 2003) — Special Thanks to
- Phantasy Star Universe (Windows PC; 2006) — Art Director
- Phantasy Star Universe (PlayStation 2; 2006) — Art Director
- Phantasy Star Universe (Xbox 360; 2006) — Art Director
- Phantasy Star Universe: Ambition of the Illuminus (Windows PC; 2007) — Art Director
- Phantasy Star Universe: Ambition of the Illuminus (PlayStation 2; 2007) — Art Director
- Phantasy Star Universe: Ambition of the Illuminus (Xbox 360; 2007) — Art Director
Interviews
Some or all of the following content should be mirrored on Sega Retro (or Retro CDN). |