Difference between revisions of "Sega Test (division)"
From Sega Retro
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==To do== | ==To do== | ||
− | *Investigate [[Product Development Team]] connections. | + | *Investigate [[Product Development Team]] connections. I didn't image there'd be any, but Test people are sometimes being credited as "Product Development"/etc. |
+ | *May have been internally/officially known as the "SOA Software Test Department". | ||
*Founded as early as 1991 | *Founded as early as 1991 | ||
+ | *All testers also officially known as: Sega Testers | ||
+ | *Testers also officially called: Product Analysts, Game Tweakers | ||
+ | *Lead testers also officially called: Lieutenants, High Flying Testers (?) | ||
+ | *Occasionally credited with specific roles like "game balancing" and even design input | ||
+ | *A few of the lead testers were occasionally credited as "Core Testers" | ||
[[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 00:07, 31 July 2022 (EDT) | [[User:CartridgeCulture|CartridgeCulture]] ([[User talk:CartridgeCulture|talk]]) 00:07, 31 July 2022 (EDT) |
Revision as of 23:57, 30 July 2022
To do
- Investigate Product Development Team connections. I didn't image there'd be any, but Test people are sometimes being credited as "Product Development"/etc.
- May have been internally/officially known as the "SOA Software Test Department".
- Founded as early as 1991
- All testers also officially known as: Sega Testers
- Testers also officially called: Product Analysts, Game Tweakers
- Lead testers also officially called: Lieutenants, High Flying Testers (?)
- Occasionally credited with specific roles like "game balancing" and even design input
- A few of the lead testers were occasionally credited as "Core Testers"
CartridgeCulture (talk) 00:07, 31 July 2022 (EDT)