Difference between revisions of "Bubsy II"

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| otherformats={{NonSega|GB|SNES}}
 
| otherformats={{NonSega|GB|SNES}}
 
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{{stub}}'''''{{PAGENAME}}''''' is a platform video game released in 1994 by [[Accolade]] and is the sequel to ''[[Bubsy in: Claws Encounters of the Furred Kind]]''. It was released on the [[Sega Mega Drive]], [[Super Nintendo]], and [[Game Boy]], and offers numerous improvements over the first game.
+
'''''{{PAGENAME}}''''' is a platform video game released in 1994 by [[Accolade]] and is the sequel to ''[[Bubsy in: Claws Encounters of the Furred Kind]]''. It was released on the [[Sega Mega Drive]], [[Super Nintendo]], and [[Game Boy]], and offers numerous improvements over the first game.
  
 
During development, the game was subtitled as '''''Bubsy 2: Still No Pants!'''''{{magref|mega|21|80}}. A port to the [[Sega Game Gear]] was worked on, but was not released.
 
During development, the game was subtitled as '''''Bubsy 2: Still No Pants!'''''{{magref|mega|21|80}}. A port to the [[Sega Game Gear]] was worked on, but was not released.
 +
 +
==Story==
 +
The corrupt entrepreneur Oinker P. Hamm has created a new theme park called the Amazatorium. Bubsy Bobcat, his sidekick Arnold Armadillo, and his twin niece and nephew are excited. Fearing that the place might get too crowded, the twins decide to break into the theme park on the eve of its opening day and discover that Oinker P. Hamm is using his Wompum device to steal the world's history for his park.
 +
 +
==Gameplay==
 +
{{ScreenThumb|Bubsy II, Store.png|width=200|Gift Shop}}
 +
The game is side-scrolling platformer. It plays similarly to its predecessor but adds some special abilities and hub levels for choosing the next level. Bubsy moves with {{left}} and {{right}} and crouches with {{down}}. He jumps with {{A}} (and jumps higher if the button is held for longer). He can glide in midair or from a running start by holding {{B}}. If he is standing, pressing {{B}} causes him to jump a short amount and glide. He defeats enemies by landing on top of them from a jump or glide. He enters passageways or activates switches by pressing {{up}} while standing in front of them.
 +
 +
Bubsy has an assortment of special usable items, including a Nerf Ballzooka gun that he can fire at enemies. Items are selected with {{down}}+{{C}} and used with {{C}}. Trading Cards are found in the levels and also be acquired by defeating enemies with the Ballzooka gun or playing mini-games. After completing a level, the player can exchange cards in the Gift Shop for more usable items.
 +
 +
Some levels are played with Bubsy piloting a rocket or a biplane. These levels play similarly to a shoot-'em-up. Bubsy moves in any direction using the D-Pad. He turns around with {{left}}{{left}} or {{right}}{{right}}. He shoots his Ballzooka forwards with {{B}} and drops pies downwards with {{A}}. Both weapons have unlimited ammunition.
 +
 +
Bubsy now has three hit points and loses a life if he loses all of them. His health is depicted by his portrait in the corner of the screen, which grows increasingly despondent as he is injured. Some hazards, such as falling in water, still cause him to lose a life instantly. Levels are timed, so Bubsy also loses a life if time runs out. The game ends if Bubsy runs out of lives, but it can be continued as long as the player has continues remaining.
 +
 +
There are two two-player modes: "Friendly" and "Feisty." In both modes, the second player controls one of the Bubsy's twin relatives, who flies and follows Bubsy. In Friendly mode, the second player can pick up items for Bubsy, throw bananas at enemies, and flip switches to help him. In Feisty mode, the second player can throw bananas at Bubsy to make him slide or flip switches to activate hazards. The twin moves in any direction with the D-Pad and throws or drops bananas with {{A}}.
 +
 +
===Items===
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Marbles
 +
| sprite={{sprite | Bubsy II, Items.png | 2 | crop_width=48 | crop_height=32 | crop_x=0 | crop_y=0}}
 +
| desc=Award bonus points.
 +
}}
 +
{{InfoRow
 +
| title=Bag o' Marbles
 +
| sprite={{sprite | Bubsy II, Items.png | 2 | crop_width=32 | crop_height=32 | crop_x=48 | crop_y=0}}
 +
| desc=Worth 50 marbles.
 +
}}
 +
{{InfoRow
 +
| title=Marble Crate
 +
| sprite={{sprite | Bubsy II, Items.png | 2 | crop_width=32 | crop_height=32 | crop_x=48 | crop_y=32}}
 +
| desc=Worth 100 marbles.
 +
}}
 +
{{InfoRow
 +
| title=Patch-Up
 +
| sprite={{sprite | Bubsy II, Items.png | 2 | crop_width=32 | crop_height=16 | crop_x=0 | crop_y=32}}
 +
| desc=Recovers Bubsy's hit points.
 +
}}
 +
{{InfoRow
 +
| title=Trading Card
 +
| sprite={{sprite | Bubsy II, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=48}}
 +
| desc=Exchange for usable items in the Gift Shop after completing a level.
 +
}}
 +
{{InfoRow
 +
| title=Nerf Ballzooka
 +
| sprite={{sprite | Bubsy II, Items.png | 2 | crop_width=64 | crop_height=32 | crop_x=32 | crop_y=96}}
 +
| desc=Gives Bubsy 15 more rounds of Nerf Ballzooka ammo (up to a maximum of 99). Bubsy can buy one round of ammunition for the Ballzooka per card in the Gift Shop.
 +
}}
 +
{{InfoRow
 +
| title=Smart Bomb
 +
| sprite={{sprite | Bubsy II, Items.png | 2 | crop_width=32 | crop_height=32 | crop_x=64 | crop_y=64}}
 +
| desc=Gives Bubsy another Smart Bomb usable item. Costs 25 cards in the Gift Shop.
 +
}}
 +
{{InfoRow
 +
| title=Diving Suit
 +
| sprite={{sprite | Bubsy II, Items.png | 2 | crop_width=32 | crop_height=32 | crop_x=0 | crop_y=96}}
 +
| desc=Gives Bubsy another Diving Suit usable item. Costs 10 cards in the Gift Shop.
 +
}}
 +
{{InfoRow
 +
| title=Portable Hole
 +
| sprite={{sprite | Bubsy II, Items.png | 2 | crop_width=16 | crop_height=32 | crop_x=32 | crop_y=32}}
 +
| desc=Gives Bubsy another Portable Hole usable item. Costs 5 cards in the Gift Shop.
 +
}}
 +
{{InfoRow
 +
| title=Bubble
 +
| sprite={{sprite | Bubsy II, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=48}}
 +
| desc=Collect for bonus points in the Liquid Lunacy mini-game.
 +
}}
 +
{{InfoRow
 +
| title=Super Marble
 +
| sprite={{sprite | Bubsy II, Items.png | 2 | crop_width=32 | crop_height=32 | crop_x=0 | crop_y=64}}
 +
| desc=Worth 10 Trading Cards. Found in the Liquid Lunacy mini-game.
 +
}}
 +
{{InfoRow
 +
| title=Numbered T-Shirt
 +
| sprite={{sprite | Bubsy II, Items.png | 2 | crop_width=32 | crop_height=32 | crop_x=80 | crop_y=0}}
 +
| sprite2={{sprite | Bubsy II, Items.png | 2 | crop_width=32 | crop_height=32 | crop_x=80 | crop_y=32}}
 +
| desc=Gives the player one or two extra lives. One extra life costs 25 cards in the Gift Shop.
 +
}}
 +
{{InfoRow
 +
| title=Continue
 +
| sprite={{sprite | Bubsy II, Items.png | 2 | crop_width=32 | crop_height=32 | crop_x=96 | crop_y=64}}
 +
| desc=Gives the player a continue.
 +
}}
 +
{{InfoRow
 +
| title=Mid-Level Marker
 +
| sprite={{sprite | Bubsy II, Items.png | 2 | crop_width=16 | crop_height=49 | crop_x=112 | crop_y=0}}
 +
| desc=Checkpoint where Bubsy is revived after losing a life.
 +
}}
 +
{{InfoRow
 +
| title=End-of-Level Marker
 +
| sprite={{sprite | Bubsy II, Items.png | 2 | crop_width=32 | crop_height=32 | crop_x=32 | crop_y=64}}
 +
| desc=Goal at the end of the level.
 +
}}
 +
}}
 +
 +
===Usable items===
 +
Usable items are selected with {{down}}+{{C}} and used with {{C}}. They can be replenished by finding them in levels or purchasing more in the Gift Shop.
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Nerf Ballzooka
 +
| sprite={{sprite | Bubsy II, Usable Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
 +
| desc=Shoots a projectile attack at enemies.
 +
}}
 +
{{InfoRow
 +
| title=Smart Bomb
 +
| sprite={{sprite | Bubsy II, Usable Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}}
 +
| desc=Explodes and turns visible enemies into marbles. In Feisty two-player games, setting off a bomb stuns the other player.
 +
}}
 +
{{InfoRow
 +
| title=Diving Suit
 +
| sprite={{sprite | Bubsy II, Usable Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=0}}
 +
| desc=Bubsy can jump into water to enter the Liquid Lunacy mini-game if he has a Diving Suit. Water is only found in the Egypt levels.
 +
}}
 +
{{InfoRow
 +
| title=Portable Hole
 +
| sprite={{sprite | Bubsy II, Usable Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=64 | crop_y=0}}
 +
| desc=Bubsy can use the Portable Hole to return back to the hub level.
 +
}}
 +
}}
 +
 +
===Levels===
 +
{{ScreenThumb|Bubsy II, Wing Select.png|width=200|Wing and floor select}}
 +
The amusement park has two "wings," an East Wing and a West Wing, with three "floors" of increasing difficulty. Each floor contains a hub level containing one level for each of the five worlds (Egypt, Music, Space, Medieval, and Aerial) and a boss fight when every level is completed. The player can choose either wing and either a specific floor or the "Grand Tour" (all three floors for a total of 15 levels per wing). The boss fights are the same for both wings. Levels on the same floor can be replayed after they are completed.
 +
 +
====East wing====
 +
=====First floor=====
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=King of De-Nile
 +
| screenshot=Bubsy II, Stages, King of De-Nile.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Star Wreck
 +
| screenshot=Bubsy II, Stages, Star Wreck.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Bach in Time
 +
| screenshot=Bubsy II, Stages, Bach in Time.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=The Hindenburger
 +
| screenshot=Bubsy II, Stages, The Hidenburger.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Hamalot
 +
| screenshot=Bubsy II, Stages, Hamalot.png
 +
| desc=
 +
}}
 +
}}
 +
=====Second floor=====
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Mummy Dearest
 +
| screenshot=Bubsy II, Stages, Mummy Dearest.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Cattlecar Piglattia
 +
| screenshot=Bubsy II, Stages, Cattlecar Piglattia.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Sax, Drums, and Rock and Roll
 +
| screenshot=Bubsy II, Stages, Sax, Drums, and Rock and Roll.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Swine Flew
 +
| screenshot=Bubsy II, Stages, Swine Flew.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Goat of Arms
 +
| screenshot=Bubsy II, Stages, Goat of Arms.png
 +
| desc=
 +
}}
 +
}}
 +
=====Third floor=====
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=I Sphinx, Therefore I Ham
 +
| screenshot=Bubsy II, Stages, I Sphinx, Therefore I Ham.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Plan Swine from Outer Space
 +
| screenshot=Bubsy II, Stages, Plan Swine from Outer Space.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Suey Lewis and the Ewes
 +
| screenshot=Bubsy II, Stages, Suey Lewis and the Ewes.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=A Fly in the Oinkment
 +
| screenshot=Bubsy II, Stages, A Fly in the Oinkment.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=The Once and Future Bobcat
 +
| screenshot=Bubsy II, Stages, The Once and Future Bobcat.png
 +
| desc=
 +
}}
 +
}}
 +
 +
====West Wing====
 +
=====First floor=====
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Dark Side of the Tomb
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Star Boars
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=C Sharp or B Flat
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Fleece Academy
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=My Penguin for a Horse
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
}}
 +
=====Second floor=====
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=The Lion, the Switch, and Hoardroom
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Mighty Morphin' Bobcat Dangers
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Forget Do and Re, What About Me?
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=The Great Goatsey
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Richard the Swinehearted
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
}}
 +
=====Third floor=====
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=A Tomb with a View
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Mars Needs Bobcats
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=2 Live Shrew
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Wild Boar Yonder
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Surely You Joust
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
}}
 +
 +
====Bosses====
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Aporklyps Now
 +
| screenshot=Bubsy II, Stages, Aporklyps Now.png
 +
| desc=This boss fight is a gauntlet of enemies, played after completing all of the levels on the first floor.
 +
}}
 +
{{InfoRow
 +
| title=Pig Trouble in Little China
 +
| screenshot=Bubsy II, Stages, Pig Trouble in Little China.png
 +
| desc=This boss fight is a gauntlet of enemies, played after completing all of the levels on the second floor.
 +
}}
 +
{{InfoRow
 +
| title=Oinker P. Hamm
 +
| screenshot=Bubsy II, Stages, Oinker P. Hamm.png
 +
| desc=The final fight against Oinker P. Hamm is played after completing all of the levels on the third floor.
 +
}}
 +
}}
 +
 +
===Mini-games===
 +
Mini-games are accessed by entering special doorways in levels (or by diving into water with the Diving Suit, in the case of Liquid Lunacy). They can also be played by one or two players by selecting them from the options menu.
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Frogapult
 +
| screenshot=Bubsy II, Minigames, Frogapult.png
 +
| desc=Stunt frogs move back and forth on a cart. Bubsy can hurl them into the air and towards a target in the water with {{A}}, {{B}}, or {{C}}. Bubsy can move with {{up}} and {{down}}, and the frogs fly about as far as Bubsy is standing. The goal is to hit all of the targets with frogs before time runs out.
 +
}}
 +
{{InfoRow
 +
| title=Armadillo Drop
 +
| screenshot=Bubsy II, Minigames, Armadillo Drop.png
 +
| desc=Arnold Armadillo navigates the mechanical maze of a car engine using the D-Pad, collecting items along the way. The player receives bonus points for staying in the maze when time runs out. Arnold is run over by the car tires if he falls through the bottom of the maze.
 +
}}
 +
{{InfoRow
 +
| title=Liquid Lunacy
 +
| screenshot=Bubsy II, Minigames, Liquid Lunacy.png
 +
| desc=This mini-game is entered by diving into water with a Diving Suit. Bubsy can collect Bubbles for bonus points and a Super Marble for 10 Trading Cards. The mini-game ends if Bubsy touches a whirlpool, if he collects all of the Bubbles, or if time runs out.
 +
}}
 +
}}
  
 
==History==
 
==History==

Revision as of 09:15, 11 March 2023

n/a

Bubsy II Title.png

Bubsy II
System(s): Sega Mega Drive
Publisher: Accolade
Developer:
Sound driver: Accolade sound driver
Genre: Action/Platform

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
T-119136
Videogame Rating Council: GA
Sega Mega Drive
EU
T-119136-50
ELSPA: 3+ OK
Sega Mega Drive
PT
Sega Mega Drive
UK
£39.9939.99[2][3] T-119136-50
ELSPA: 3+ OK
Sega Mega Drive
AU
$109.95109.95[4] FBUB03SMC
OFLC: G
Sega Mega Drive
BR
046610
Tectoy: Todas as Idades
Non-Sega versions

Bubsy II is a platform video game released in 1994 by Accolade and is the sequel to Bubsy in: Claws Encounters of the Furred Kind. It was released on the Sega Mega Drive, Super Nintendo, and Game Boy, and offers numerous improvements over the first game.

During development, the game was subtitled as Bubsy 2: Still No Pants![5]. A port to the Sega Game Gear was worked on, but was not released.

Story

The corrupt entrepreneur Oinker P. Hamm has created a new theme park called the Amazatorium. Bubsy Bobcat, his sidekick Arnold Armadillo, and his twin niece and nephew are excited. Fearing that the place might get too crowded, the twins decide to break into the theme park on the eve of its opening day and discover that Oinker P. Hamm is using his Wompum device to steal the world's history for his park.

Gameplay

Bubsy II, Store.png

Gift Shop

The game is side-scrolling platformer. It plays similarly to its predecessor but adds some special abilities and hub levels for choosing the next level. Bubsy moves with Left and Right and crouches with Down. He jumps with A (and jumps higher if the button is held for longer). He can glide in midair or from a running start by holding B. If he is standing, pressing B causes him to jump a short amount and glide. He defeats enemies by landing on top of them from a jump or glide. He enters passageways or activates switches by pressing Up while standing in front of them.

Bubsy has an assortment of special usable items, including a Nerf Ballzooka gun that he can fire at enemies. Items are selected with Down+C and used with C. Trading Cards are found in the levels and also be acquired by defeating enemies with the Ballzooka gun or playing mini-games. After completing a level, the player can exchange cards in the Gift Shop for more usable items.

Some levels are played with Bubsy piloting a rocket or a biplane. These levels play similarly to a shoot-'em-up. Bubsy moves in any direction using the D-Pad. He turns around with LeftLeft or RightRight. He shoots his Ballzooka forwards with B and drops pies downwards with A. Both weapons have unlimited ammunition.

Bubsy now has three hit points and loses a life if he loses all of them. His health is depicted by his portrait in the corner of the screen, which grows increasingly despondent as he is injured. Some hazards, such as falling in water, still cause him to lose a life instantly. Levels are timed, so Bubsy also loses a life if time runs out. The game ends if Bubsy runs out of lives, but it can be continued as long as the player has continues remaining.

There are two two-player modes: "Friendly" and "Feisty." In both modes, the second player controls one of the Bubsy's twin relatives, who flies and follows Bubsy. In Friendly mode, the second player can pick up items for Bubsy, throw bananas at enemies, and flip switches to help him. In Feisty mode, the second player can throw bananas at Bubsy to make him slide or flip switches to activate hazards. The twin moves in any direction with the D-Pad and throws or drops bananas with A.

Items

Bubsy II, Items.png
Marbles
Award bonus points.
Bubsy II, Items.png
Bag o' Marbles
Worth 50 marbles.
Bubsy II, Items.png
Marble Crate
Worth 100 marbles.
Bubsy II, Items.png
Patch-Up
Recovers Bubsy's hit points.
Bubsy II, Items.png
Trading Card
Exchange for usable items in the Gift Shop after completing a level.
Bubsy II, Items.png
Nerf Ballzooka
Gives Bubsy 15 more rounds of Nerf Ballzooka ammo (up to a maximum of 99). Bubsy can buy one round of ammunition for the Ballzooka per card in the Gift Shop.
Bubsy II, Items.png
Smart Bomb
Gives Bubsy another Smart Bomb usable item. Costs 25 cards in the Gift Shop.
Bubsy II, Items.png
Diving Suit
Gives Bubsy another Diving Suit usable item. Costs 10 cards in the Gift Shop.
Bubsy II, Items.png
Portable Hole
Gives Bubsy another Portable Hole usable item. Costs 5 cards in the Gift Shop.
Bubsy II, Items.png
Bubble
Collect for bonus points in the Liquid Lunacy mini-game.
Bubsy II, Items.png
Super Marble
Worth 10 Trading Cards. Found in the Liquid Lunacy mini-game.
Bubsy II, Items.png
Bubsy II, Items.png
Numbered T-Shirt
Gives the player one or two extra lives. One extra life costs 25 cards in the Gift Shop.
Bubsy II, Items.png
Continue
Gives the player a continue.
Bubsy II, Items.png
Mid-Level Marker
Checkpoint where Bubsy is revived after losing a life.
Bubsy II, Items.png
End-of-Level Marker
Goal at the end of the level.

Usable items

Usable items are selected with Down+C and used with C. They can be replenished by finding them in levels or purchasing more in the Gift Shop.

Bubsy II, Usable Items.png
Nerf Ballzooka
Shoots a projectile attack at enemies.
Bubsy II, Usable Items.png
Smart Bomb
Explodes and turns visible enemies into marbles. In Feisty two-player games, setting off a bomb stuns the other player.
Bubsy II, Usable Items.png
Diving Suit
Bubsy can jump into water to enter the Liquid Lunacy mini-game if he has a Diving Suit. Water is only found in the Egypt levels.
Bubsy II, Usable Items.png
Portable Hole
Bubsy can use the Portable Hole to return back to the hub level.

Levels

Bubsy II, Wing Select.png

Wing and floor select

The amusement park has two "wings," an East Wing and a West Wing, with three "floors" of increasing difficulty. Each floor contains a hub level containing one level for each of the five worlds (Egypt, Music, Space, Medieval, and Aerial) and a boss fight when every level is completed. The player can choose either wing and either a specific floor or the "Grand Tour" (all three floors for a total of 15 levels per wing). The boss fights are the same for both wings. Levels on the same floor can be replayed after they are completed.

East wing

First floor

Bubsy II, Stages, King of De-Nile.png

King of De-Nile

Bubsy II, Stages, Star Wreck.png

Star Wreck

Bubsy II, Stages, Bach in Time.png

Bach in Time

Bubsy II, Stages, The Hidenburger.png

The Hindenburger

Bubsy II, Stages, Hamalot.png

Hamalot
Second floor

Bubsy II, Stages, Mummy Dearest.png

Mummy Dearest

Bubsy II, Stages, Cattlecar Piglattia.png

Cattlecar Piglattia

Bubsy II, Stages, Sax, Drums, and Rock and Roll.png

Sax, Drums, and Rock and Roll

Bubsy II, Stages, Swine Flew.png

Swine Flew

Bubsy II, Stages, Goat of Arms.png

Goat of Arms
Third floor

Bubsy II, Stages, I Sphinx, Therefore I Ham.png

I Sphinx, Therefore I Ham

Bubsy II, Stages, Plan Swine from Outer Space.png

Plan Swine from Outer Space

Bubsy II, Stages, Suey Lewis and the Ewes.png

Suey Lewis and the Ewes

Bubsy II, Stages, A Fly in the Oinkment.png

A Fly in the Oinkment

Bubsy II, Stages, The Once and Future Bobcat.png

The Once and Future Bobcat

West Wing

First floor

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Dark Side of the Tomb

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Star Boars

Notavailable.svg

C Sharp or B Flat

Notavailable.svg

Fleece Academy

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My Penguin for a Horse
Second floor

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The Lion, the Switch, and Hoardroom

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Mighty Morphin' Bobcat Dangers

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Forget Do and Re, What About Me?

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The Great Goatsey

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Richard the Swinehearted
Third floor

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A Tomb with a View

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Mars Needs Bobcats

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2 Live Shrew

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Wild Boar Yonder

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Surely You Joust

Bosses

Bubsy II, Stages, Aporklyps Now.png

Aporklyps Now
This boss fight is a gauntlet of enemies, played after completing all of the levels on the first floor.

Bubsy II, Stages, Pig Trouble in Little China.png

Pig Trouble in Little China
This boss fight is a gauntlet of enemies, played after completing all of the levels on the second floor.

Bubsy II, Stages, Oinker P. Hamm.png

Oinker P. Hamm
The final fight against Oinker P. Hamm is played after completing all of the levels on the third floor.

Mini-games

Mini-games are accessed by entering special doorways in levels (or by diving into water with the Diving Suit, in the case of Liquid Lunacy). They can also be played by one or two players by selecting them from the options menu.

Bubsy II, Minigames, Frogapult.png

Frogapult
Stunt frogs move back and forth on a cart. Bubsy can hurl them into the air and towards a target in the water with A, B, or C. Bubsy can move with Up and Down, and the frogs fly about as far as Bubsy is standing. The goal is to hit all of the targets with frogs before time runs out.

Bubsy II, Minigames, Armadillo Drop.png

Armadillo Drop
Arnold Armadillo navigates the mechanical maze of a car engine using the D-Pad, collecting items along the way. The player receives bonus points for staying in the maze when time runs out. Arnold is run over by the car tires if he falls through the bottom of the maze.

Bubsy II, Minigames, Liquid Lunacy.png

Liquid Lunacy
This mini-game is entered by diving into water with a Diving Suit. Bubsy can collect Bubbles for bonus points and a Super Marble for 10 Trading Cards. The mini-game ends if Bubsy touches a whirlpool, if he collects all of the Bubbles, or if time runs out.

History

Legacy

The Super NES version of the game was re-released on Steam via emulation in 2015 as part of the Bubsy Two-Fur, a two-game compilation that also includes the Super NES version of Bubsy in Claws Encounters of the Furred Kind.

Production credits

  • Produced by: Cynthia Kirkpatrick
  • Executive Producer: John A.S. Skeel
  • Associate Producer: James Kucera
  • Designed by: Team Bubsy
  • Art Design: Beckett Gladney
  • Map Design: Cynthia Kirkpatrick, James Kucera, Arlin Robins, Gary Strawn
  • Bubsy Design and Animation: Ken Macklin
  • Programming: Paul Kwinn, Russell Shiffer
  • Art: Adrian Bourne, William Eakin, Beckett Gladney, Ken Macklin, Mike McLaughlin, Arlin Robins
  • Music: Chip Harris
  • Voice of Bubsy: Rob Paulson
  • Game Testers: Scott Barnes, Alex Cabal, Harry Chavez
  • Game Testers: Dexx, Steve Fallas, Richard Gangwish, Sandy Jackson, Chris Nash, Kevin Seiter, James Vitales
Source:
In-game credits
Bubsy II MD credits.pdf
[6]

Magazine articles

Main article: Bubsy II/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #62: "September 1994" (1994-xx-xx)
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Logo-pdf.svg
Print advert in Sega Visions (US) #21: "October/November 1994" (1994-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in GamePro (US) #64: "November 1994" (1994-xx-xx)
also published in:
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Print advert in Hobby Consolas (ES) #37: "Octubre 1994" (1994-xx-xx)
Logo-pdf.svg

Artwork

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
88
[9]
Alaab Alcomputtar (SA)
82
[10]
Consoles + (FR)
84
[11]
Cool Gamer (RU)
70
[12]
Computer & Video Games (UK)
80
[13]
Electronic Games (1992-1995) (US) NTSC-U
91
[14]
Electronic Games (1992-1995) (US) NTSC-U
100
[15]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
80
[16]
Freak (IL)
86
[17]
Game Players (US) NTSC-U
64
[18]
GamePro (US) NTSC-U
78
[19]
GamesMaster (UK) PAL
70
[20]
Games World: The Magazine (UK) PAL
83
[3]
Mega (UK) PAL
86
[21]
Mega Fun (DE) PAL
69
[22]
Micromanía (segunda época) (ES)
88
[23]
Mean Machines Sega (UK) PAL
84
[24]
Novaya Real'nost' (RU) Bootleg
80
[25]
Player One (FR)
70
[26]
Play Time (DE)
80
[27]
Sega Power (UK) PAL
72
[28]
Sega Pro (UK) PAL
88
[29]
Sega Mega Drive Review (RU)
52
[30]
Sonic the Comic (UK) PAL
85
[31]
Supersonic (FR)
91
[32]
Todo Sega (ES)
90
[33]
Tricks 16 bit (RU)
86
[34]
Video Games (DE) PAL
69
[35]
Sega Mega Drive
80
Based on
28 reviews

Bubsy II

Mega Drive, US
Bubsy II MD US Box.jpg
Cover
BubsyII MD US Cart Back.jpgBubsyII MD US Cart.jpg
Cart
Bubsy II MD US Manual.pdf
Manual
Mega Drive, EU
Bubsy II MD EU Box.jpg
Cover
BubsyII MD EU Cart.jpg
Cart
BubsyII MD EU Manual.jpg
Manual
Bubsy II MD EU Warranty front.jpg
Warranty card (front)
Bubsy II MD EU Warranty back.jpg
Warranty card (back)
Bubsy II MD EU Ads front.jpg
Ads (front)
Bubsy II MD EU Ads back.jpg
Ads (back)
Mega Drive, PT
BubsyII MD PT cover.jpg
Cover
Mega Drive, AU
BubsyII MD AU back.jpgNospine.pngBubsyII MD AU cover.jpg
Cover
Mega Drive, BR
BubsyII MD BR Box.jpg
Cover
BubsyII MD BR Cart.jpg
Cart
Bubsy II MD BR Manual.pdf
Manual
Mega Drive, ZA (AU version)

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 f8beff56
MD5 87352883152efc168d1950cc0bbc73ab
SHA-1 0cfb6c619798ba47f35069dea094fbc96f974ecb
2MB 1994-08 Cartridge (US/EU)

References

  1. Electronic Gaming Monthly, "September 1994" (US; 1994-xx-xx), page 85
  2. Mega, "November 1994" (UK; 1994-10-27), page 40
  3. 3.0 3.1 Games World: The Magazine, "December 1994" (UK; 1994-10-28), page 13
  4. Sega Megazone, "January 1995" (AU; 199x-xx-xx), page 24
  5. Mega, "June 1994" (UK; 1994-05-19), page 80
  6. File:Bubsy II MD credits.pdf
  7. EGM², "November 1994" (US; 1994-1x-xx), page 29
  8. Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 41
  9. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 38
  10. Alaab Alcomputtar, "" (SA; 1995-06-xx), page 80
  11. Consoles +, "Octobre 1994" (FR; 1994-xx-xx), page 102
  12. Cool Gamer, "9" (RU; 2002-10-13), page 43
  13. Computer & Video Games, "October 1994" (UK; 1994-09-15), page 100
  14. Electronic Games (1992-1995), "September 1994" (US; 1994-0x-xx), page 66
  15. Electronic Games (1992-1995), "January 1995" (US; 199x-xx-xx), page 100
  16. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 298
  17. Freak, "11/94" (IL; 1994-xx-xx), page 1
  18. Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 154
  19. GamePro, "November 1994" (US; 1994-xx-xx), page 104
  20. GamesMaster (UK) "Series 4, episode 4" (1994-10-11, 24:00) (+8:14)
  21. Mega, "November 1994" (UK; 1994-10-27), page 18
  22. Mega Fun, "11/94" (DE; 1994-10-19), page 72
  23. Micromanía (segunda época), "Diciembre 1994" (ES; 1994-xx-xx), page 56
  24. Mean Machines Sega, "October 1994" (UK; 1994-08-xx), page 66
  25. Novaya Real'nost' (RU) "Episode 12" (1995-09-01, ) (+0:00)
  26. Player One, "Mars 1995" (FR; 1995-0x-xx), page 104
  27. Play Time, "11/94" (DE; 1994-10-05), page 102
  28. Sega Power, "November 1994" (UK; 1994-09-29), page 50
  29. Sega Pro, "November 1994" (UK; 1994-10-06), page 68
  30. Sega Mega Drive Review, "2" (RU; 1996-01-03), page 41
  31. Sonic the Comic, "December 9th 1994" (UK; 1994-11-26), page 10
  32. Supersonic, "Octobre 1994" (FR; 1994-xx-xx), page 64
  33. Todo Sega, "Noviembre 1994" (ES; 1994-1x-xx), page 76
  34. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 31
  35. Video Games, "12/94" (DE; 1994-11-23), page 102


Bubsy II

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Bubsy games for Sega systems
Bubsy in Claws Encounters of the Furred Kind (1993) | Bubsy II (1994) | Bubsy 3D (unreleased)