Difference between revisions of "Syd of Valis"

From Sega Retro

Line 6: Line 6:
 
| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
 
| romsize=
 
| romsize=
| usa=1992
+
| releases={{releases
| japan=14 February 1992
+
| md_date_us=1992
| rrp_jp=6,800
+
| md_date_jp=1992-02-14
 +
| md_rrp_jp=6,800
 +
| md_code_jp=T-49103
 +
}}
 
| genre=Action
 
| genre=Action
 
}}
 
}}

Revision as of 21:03, 14 April 2012


This short article is in need of work. You can help Sega Retro by adding to it.


n/a

SDValis MDTitleScreen.png

Syd of Valis
System(s): Sega Mega Drive
Publisher: JP Telenet Japan US Renovation
Developer:
Genre: Action

















Release Date RRP Code

SD Valis (SDヴァリス) is a remake of Telenet Japan's 1989 MSX/TurboGrafx-16 game Valis II with new "super deformed" graphics released in 1992 for the Sega Mega Drive in Japan; porting was done by Laser Soft, a subsidiary. Renovation brought it to the US as Syd of Valis... renaming Yuko to Syd for whatever reason. It would be the last Valis release on a Sega system; Telenet Japan ceased all Sega development in 1993 and released Valis IV as a PC Engine/SNES exclusive.

Megas the Emperor of darkness [sic] demands Yuko/Syd come to Vecanti. Syd, realizing Vecanti is in trouble, refuses and turns the ice cream she holds in her hand into the Valis sword to attack, following him to Vecanti anyway... only to find Reiko, who tells Yuko that Megas's forces have rebelled and e

Attacking is somewhat different from other Valis games, as this time, Valis can be aimed with the D-pad while hitting B to swing (including swinging straight down in mid-air). You can hold B to repeatedly swing, shooting magic bullets in the process. C jumps; if not swinging the sword, hitting C again double-jumps. Down crouches. A shoots bombs.

Of note in this game is the weapon/armor system. Hitting  START  opens a menu where you can select weapons and armor acquired from some boss fights. The weapons:

  • (normal weapon)
  • Wide-beam: shoots an arrow-shaped blade

As in Valis III, dialogue occurs throughout the game. A speeds up text and C moves to the next line.

Physical Scans

Mega Drive, US
SDValis MD US Box.jpg
Cover
SDValis md us cart.jpg
Cart
Mega Drive, JP
SDValis MD JP Box.jpg
Cover
SDValis MD JP Cart.jpg
Cart