Difference between revisions of "Mikio Kume"

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{{sub-stub}}'''{{PAGENAME}}''' (久米 三喜夫) is a former programmer at [[Sega]], known to have worked on the ''[[:category:Sakura Taisen (franchise)|Sakura Taisen]]'' and ''[[:category:Sonic the Hedgehog|Sonic the Hedgehog]]'' franchises. They have since left Sega to work for [[Arzest]] on games such as ''Wii Play: Motion'' and ''Yoshi's New Island'', being reunited with Sega via Arzest's work on ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''.
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{{sub-stub}}'''{{PAGENAME}}''' (久米 三喜夫) is a former programmer at [[Sega]], known to have worked on the ''[[:category:Sakura Taisen (franchise)|Sakura Taisen]]'' and ''[[:category:Sonic the Hedgehog|Sonic the Hedgehog]]'' franchises. They have since left Sega to work for [[Arzest]] on games such as ''Wii Play: Motion'' and ''Yoshi's New Island'', being reunited with Sega via Arzest's work on ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' and ''[[Sonic Superstars]]''.
  
 
==Production history==
 
==Production history==

Revision as of 02:03, 11 November 2023

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Mikio Kume
Employment history:
Divisions:
Role(s): Programmer

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Mikio Kume (久米 三喜夫) is a former programmer at Sega, known to have worked on the Sakura Taisen and Sonic the Hedgehog franchises. They have since left Sega to work for Arzest on games such as Wii Play: Motion and Yoshi's New Island, being reunited with Sega via Arzest's work on Mario & Sonic at the Rio 2016 Olympic Games and Sonic Superstars.

Production history

References

  1. https://cedec.cesa.or.jp/2014/session/ENG/index.html (Wayback Machine: 2022-08-18 04:37)