Difference between revisions of "16t"

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You play as a computer programmer who goes into his bugged program to debug it by squishing the bugs with 16-ton weights. Levels are a series of platforms that wrap around both horizontally and vertically. {{A}} and {{C}} jump and {{B}} throws a 16-ton weight. You can only throw a certain number of weights at a time; the number is shown at the bottom of the screen. The level ends when you crush all the enemies. Getting crushed or getting hit once causes you to lose a life.
 
You play as a computer programmer who goes into his bugged program to debug it by squishing the bugs with 16-ton weights. Levels are a series of platforms that wrap around both horizontally and vertically. {{A}} and {{C}} jump and {{B}} throws a 16-ton weight. You can only throw a certain number of weights at a time; the number is shown at the bottom of the screen. The level ends when you crush all the enemies. Getting crushed or getting hit once causes you to lose a life.
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{{NoScans|console=Mega Drive}}
  
 
[[Category:Game Toshokan games]]
 
[[Category:Game Toshokan games]]

Revision as of 11:55, 26 August 2012


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16t MDTitleScreen.png

16t
System(s): Sega Mega Drive via Sega Game Toshokan
Publisher: Sega
Developer:
Genre: Action

















Release Date RRP Code

16t is a 1991 action game for the Sega Mega Drive by Sega released exclusively on the Sega Game Toshokan service (and on the various compilations that package such games).

You play as a computer programmer who goes into his bugged program to debug it by squishing the bugs with 16-ton weights. Levels are a series of platforms that wrap around both horizontally and vertically. A and C jump and B throws a 16-ton weight. You can only throw a certain number of weights at a time; the number is shown at the bottom of the screen. The level ends when you crush all the enemies. Getting crushed or getting hit once causes you to lose a life.