Difference between revisions of "Futurescape Productions"
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| logo=FutureScapeProductions logo.png | | logo=FutureScapeProductions logo.png | ||
| founded=1992-10-01{{ref|http://web.archive.org/web/20210509222319/https://opencorporates.com/companies/us_ca/C1825862}} | | founded=1992-10-01{{ref|http://web.archive.org/web/20210509222319/https://opencorporates.com/companies/us_ca/C1825862}} | ||
− | | defunct= | + | | defunct=1994{{ref|https://www.linkedin.com/in/kmcgrath/}} |
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| headquarters=[https://www.google.com/maps/place/3130+La+Selva+St,+San+Mateo,+CA+94403 3130 La Selva Drive, #104, San Mateo, California 94403, United States]{{ref|http://web.archive.org/web/20210509222319/https://opencorporates.com/companies/us_ca/C1825862}}{{ref|https://web.archive.org/web/20210509222952/http://www.drawrick.com/videogamegraphics2D3D.html}} | | headquarters=[https://www.google.com/maps/place/3130+La+Selva+St,+San+Mateo,+CA+94403 3130 La Selva Drive, #104, San Mateo, California 94403, United States]{{ref|http://web.archive.org/web/20210509222319/https://opencorporates.com/companies/us_ca/C1825862}}{{ref|https://web.archive.org/web/20210509222952/http://www.drawrick.com/videogamegraphics2D3D.html}} | ||
}}{{stub}}'''{{PAGENAME}}''' was an American video game developer most known for providing software for dedicated peripherals, such as the unreleased [[Sega VR]] game ''[[Nuclear Rush]]''. | }}{{stub}}'''{{PAGENAME}}''' was an American video game developer most known for providing software for dedicated peripherals, such as the unreleased [[Sega VR]] game ''[[Nuclear Rush]]''. | ||
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==Company== | ==Company== | ||
Co-founded by former [[Electronic Arts]] technical director [[Kevin McGrath]] and programmer [[Kenneth Hurley]] in October 1992{{ref|http://web.archive.org/web/20210509222319/https://opencorporates.com/companies/us_ca/C1825862}}, FutureScape Productions served as a third-party game developer for publishers such as [[Sega]], [[Electronic Arts]], [[Crystal Dynamics]]{{ref|https://web.archive.org/web/20210509222952/http://www.drawrick.com/videogamegraphics2D3D.html}}, and [[Accolade]]. Importantly, the company was located just a few minutes' drive from [[Sega of America]]'s headquarters, allowing quick and local access to the company's resources. | Co-founded by former [[Electronic Arts]] technical director [[Kevin McGrath]] and programmer [[Kenneth Hurley]] in October 1992{{ref|http://web.archive.org/web/20210509222319/https://opencorporates.com/companies/us_ca/C1825862}}, FutureScape Productions served as a third-party game developer for publishers such as [[Sega]], [[Electronic Arts]], [[Crystal Dynamics]]{{ref|https://web.archive.org/web/20210509222952/http://www.drawrick.com/videogamegraphics2D3D.html}}, and [[Accolade]]. Importantly, the company was located just a few minutes' drive from [[Sega of America]]'s headquarters, allowing quick and local access to the company's resources. | ||
+ | |||
+ | Sometime around 1994{{ref|https://www.linkedin.com/in/kmcgrath/}} (possibly that February{{ref|https://www.linkedin.com/in/rick-lucey-336a9720/details/experience/}}), {{PAGENAME}} appears to have gone out of business. | ||
==Softography== | ==Softography== |
Revision as of 06:33, 14 April 2024
Futurescape Productions | ||
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Founded: 1992-10-01[1] | ||
Defunct: 1994[2] | ||
Headquarters:
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Futurescape Productions was an American video game developer most known for providing software for dedicated peripherals, such as the unreleased Sega VR game Nuclear Rush.
Company
Co-founded by former Electronic Arts technical director Kevin McGrath and programmer Kenneth Hurley in October 1992[1], FutureScape Productions served as a third-party game developer for publishers such as Sega, Electronic Arts, Crystal Dynamics[3], and Accolade. Importantly, the company was located just a few minutes' drive from Sega of America's headquarters, allowing quick and local access to the company's resources.
Sometime around 1994[2] (possibly that February[4]), Futurescape Productions appears to have gone out of business.
Softography
Mega Drive
- Ballz 3D (1994) (some programming)
- Chameleon (unreleased)
- Monster Hunter (unreleased)
- Relentless (unreleased)
- Sid & Al's Incredible Toons (unreleased)
- Nuclear Rush (unreleased)
Mega-CD
- Carnage (unreleased)
- Sid & Al's Incredible Toons (unreleased)
References
- ↑ 1.0 1.1 1.2 https://opencorporates.com/companies/us_ca/C1825862 (Wayback Machine: 2021-05-09 22:23)
- ↑ 2.0 2.1 https://www.linkedin.com/in/kmcgrath/
- ↑ 3.0 3.1 http://www.drawrick.com/videogamegraphics2D3D.html (Wayback Machine: 2021-05-09 22:29)
- ↑ https://www.linkedin.com/in/rick-lucey-336a9720/details/experience/