Difference between revisions of "Godzilla Generations"
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Revision as of 13:47, 24 June 2012
Godzilla Generations | |||||
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System(s): Sega Dreamcast | |||||
Publisher: Sega | |||||
Developer: General Entertainment | |||||
Genre: Action | |||||
Number of players: 1-4 | |||||
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Godzilla Generations is a Sega Dreamcast video game developed by General Entertainment and published by Sega in 1998 as one of four launch titles for the system in Japan. Players play as one of several giant monsters and are tasked with destroying cities.
Godzilla Generations was a heavily hyped Dreamcast game not only because it was one of the first titles to be announced, but because reaction had been positive at the 1998 Tokyo Game Show. When released, however, the game was criticised for poor controls and dodgy camera angles. Though the game reportedly sold 22870 copies and was followed by a sequel, Godzilla Generations: Maximum Impact, it never left Japan, despite numerous previews and rumours that it would.
Playable Characters
- Godzilla (Heisei version)
- Mechagodzilla (1974 version)
- Minilla (unlockable)
- Godzilla (1954 version) (unlockable)
- American Godzilla (unlockable)
- Giant Doctor Serizawa (unlockable)
Physical Scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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55 | |
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Based on 13 reviews |