Difference between revisions of "The Lawnmower Man (Mega-CD)"
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| title=The Lawnmower Man | | title=The Lawnmower Man | ||
− | | publisher= | + | | publisher=[[Time Warner Interactive]] |
| developer=[[Sales Curve Interactive]], [[Online Entertainment]] | | developer=[[Sales Curve Interactive]], [[Online Entertainment]] | ||
− | | licensor=Big Red Trading, Allied Vision | + | | licensor=Big Red Trading, Allied Vision, [[Sales Curve Interactive]] |
| system=[[Sega Mega-CD]] | | system=[[Sega Mega-CD]] | ||
| sounddriver= | | sounddriver= |
Revision as of 17:25, 23 November 2024
- For the Sega Mega Drive game, see The Lawnmower Man (Mega Drive).
The Lawnmower Man | |||||||||||||||||||||||||
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System(s): Sega Mega-CD | |||||||||||||||||||||||||
Publisher: Time Warner Interactive | |||||||||||||||||||||||||
Developer: Sales Curve Interactive, Online Entertainment | |||||||||||||||||||||||||
Licensor: Big Red Trading, Allied Vision, Sales Curve Interactive | |||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
The Sega Mega-CD version of The Lawnmower Man is an action game. The game takes place after the events of the film of the same name, where Jobe, having successfully escaped destruction and become the omnipotent CyberJobe, trapped Carla, Peter and Dr. Angelo in his virtual reality, torturing them in revenge for the way he was treated in the past. You play as Dr. Lawrence Angelo trying to escape. It was also released on IBM PCs.
In Europe initial copies of the game were recalled as discs would reportedly not run on the hardware[2].
A Sega port of sequel called Cyberwar was announced but never materialised.
Contents
Production credits
- Producer: Rob Henderson
- Executive Producer: Jane Cavanagh
- Director & Original Script: Fergus Mc Neill
- Additional Scripting and Storyboard: Mark Eyles
- Incidental Music: Fergus Mc Neill, Russell Dunham
- Soundtrack "The Entity" composed and performed by Steve Hillage in section entitled 'Cyber Boogie'
- Visualisation Engineers: Bob Plested, Glenn Broadway, Virgil Manning, Russ Dunham
- Playback Engineers: John Chasey, Steve Haggerty
- Development System: John Chasey
- Publicity: James Owens, Colin Brown
- Testing: Chris Lipscombe, Jim Loftus, Matt Sansam
- Budget Control: David Crump, Mark Hancox, Ruth Cassidy
- Artwork/Manual Design: The Producers, Kee Scott Associates
- Artwork Co-ordinators: James Owens, Nicky Pancoust, Colin Brown
- Administration: Stephanie Railton, Katie Blundell
- Cyberjobe appears courtesy of Angel Studios
- Special thanks to: Edward Simons, Peter McRae, Catherine, Sophie and Jackie at Allied Vision, Mike Limber, Lisa Sontag and everyone else at Angel Studios, Special thanks to Chris Garske and Steve Ackrich at Sega of America. Derek dela Fuente, Andy Butcher, Freehand, Adris and Wavefront UK.
Magazine articles
- Main article: The Lawnmower Man (Mega-CD)/Magazine articles.
Promotional material
Physical scans
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Technical information
- Main article: The Lawnmower Man (Mega-CD)/Technical information.
References
- ↑ 1.0 1.1 1.2 Computer & Video Games, "December 1994" (UK; 1994-11-15), page 21
- ↑ Mega Power, "March 1995" (UK; 1995-02-16), page 7
- ↑ File:Lawnmowerman mcd us manual.pdf, page 24
- ↑ GamePro, "January 1995" (US; 199x-xx-xx), page 147
- ↑ Electronic Gaming Monthly, "January 1995" (US; 199x-xx-xx), page 42
- ↑ GamePro, "April 1995" (US; 1995-xx-xx), page 56
- ↑ Mega Fun, "02/95" (DE; 1995-01-18), page 100
- ↑ Mean Machines Sega, "February 1995" (UK; 1994-12-30), page 88
- ↑ Play Time, "3/95" (DE; 1995-02-08), page 106
- ↑ Sega Power, "February 1995" (UK; 1994-12-15), page 73
- ↑ Sega Pro, "January 1995" (UK; 1994-12-01), page 48
- ↑ VideoGames, "March 1995" (US; 1995-02-xx), page 71
The Lawnmower Man (Mega-CD) | |
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Main page | Magazine articles | Reception | Technical information
Demos: The Lawnmower Man (1994) |