Difference between revisions of "Sega X Board"
From Sega Retro
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==List of Games== | ==List of Games== | ||
− | * ''[[AB Cop]]'' | + | * ''[[AB Cop]]'' (1990) |
− | * ''[[After Burner]]'' | + | * ''[[After Burner]]'' (1987) |
− | * ''[[After Burner II]]'' | + | * ''[[After Burner II]]'' (1987) |
− | * ''[[Caribbean Boule]]'' | + | * ''[[Caribbean Boule]]'' (1992) |
− | * ''[[GP Rider]]'' | + | * ''[[GP Rider]]'' (1990) |
− | * ''[[Last Survivor]]'' | + | * ''[[Last Survivor]]'' (1989) |
− | * ''[[Line of Fire]]'' | + | * ''[[Line of Fire]]'' (1989) |
− | * ''[[Racing Hero]]'' | + | * ''[[Racing Hero]]'' (1990) |
− | * ''[[Super Monaco GP]]'' | + | * ''[[Super Monaco GP]]'' (1989) |
− | * ''[[Thunder Blade]]'' | + | * ''[[Thunder Blade]]'' (1987) |
− | [[Category:Sega | + | [[Category:Sega System Series]] |
Revision as of 14:44, 12 May 2010
The Sega X Board is an arcade system board released by Sega in 1987. It was noteworthy for its sprite manipulation capabilities, which allowed it to create high quality pseudo-3D visuals. This trend would continue with the Y Board and the System 32, before the Model 1 made true 3D arcade games more financially affordable. The X Board is emulated by MAME.
Specifications
- Main CPU: 2 x MC68000 @ 12.5 MHz
- Sound CPU: Z80 @ 4 MHz
- Sound chip: YM2151 4 MHz & SegaPCM @ 15.625 MHz
- Video resolution: 320 x 224
- Board composition: Single board
- Hardware Features: 256 sprites on screen at one time, 4 tiles layers, 1 text layer, 1 sprite layer with hardware sprite zooming, 1 road layer, can draw 2 roads at once, translucent shadows
List of Games
- AB Cop (1990)
- After Burner (1987)
- After Burner II (1987)
- Caribbean Boule (1992)
- GP Rider (1990)
- Last Survivor (1989)
- Line of Fire (1989)
- Racing Hero (1990)
- Super Monaco GP (1989)
- Thunder Blade (1987)