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Line of Fire

From Sega Retro

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LineofFire title.png
Line of Fire
System(s): Sega X Board, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
Publisher: Sega,
Commodore Amiga
Amstrad CPC
ZX Spectrum
U.S. Gold
Developer:
Genre: Shoot-'em-Up






























Number of players: 1
Release Date RRP Code
Arcade (X Board)
JP
¥? ?
Arcade (X Board)
US
$? ?
Arcade (X Board)
AU
$? ?

















Commodore Amiga
UK
£24.99[3] ?
Atari ST
UK
£24.99[3] ?
Amstrad CPC
UK
(Cassette)
£10.99[4] ?
Amstrad CPC
UK
(Disk)
£14.99[4] ?
Amstrad CPC
ES
(Cassette)
?Ptas ?
Amstrad CPC
ES
(Disk)
?Ptas ?
Commodore 64
UK
(Cassette)
£10.99[4] ?
ZX Spectrum
UK
(Cassette)
£10.99[4] ?
ZX Spectrum
ES
(Cassette)
?PtasPtas ?




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Line of Fire (ライン・オブ・ファイヤー), also called Bakudan Yarou (爆弾野郎) in Japan, is a Sega X Board light gun game released in 1989. In the game, you play as two escaping POWs who were captured after either disabling or seizing a "secret machine gun unit" from the enemy.

The game is presented in 3D first person, though walls will only meet at right angles. This is similar to the ray-casting graphics of later first-person shooters. It also anticipates the look of later texture-mapped 3D polygons, but with sprite manipulation rather than polygons.

The game was ported to several home computers in Europe by U.S. Gold, but never to a Sega home console. A retooled version with vastly different gameplay was released for the Sega Master System.

Versions

Unlike most other Sega arcade conversions of the time, the Amiga and Atari ST versions feature some degree of software-based sprite scaling, although sprite limits meant this could not be implemented for hte background of the first stageMore...[5]. To compensate, the number of on-screen enemies is reduced over the arcade, and several enemy types had to be removed entirelyMore...[5].

The plan had originally been to use Vidi-ST to screenshot (or "digitise") graphics from the arcade board in monochrome, which would then be edited and coloured by hand, but this proved too slow. The team then purchased a different digitising solution - the Coloupic by JCL, but this was incompatible with the arcade machine's NTSC outputMore...[6]. JCL offered to resolve it, but while the backgrounds came out okay, sprites did notMore...[6]. The team eventually built a custom Amiga expansion board that could interface with the arcade ROMs, converted Sega's graphics into Amiga IFF files, and edited through PIXmateMore...[6].

Production credits

Amiga version

The production credits are found in a rant located in the file s/startup-sequence, which explains that Sega would not allow them to put their names in the game.

  • Programming: Richard Aplin
  • Music: Uncle Art
  • Graphics:
    • extracting bitmaps from the original arcade game's video output: Andy Heike, Nick Vincent
    • extracting sprites from the original arcade game ROM: Richard Aplin
    • color reduction for the Amiga: Andy Heike, Nick Vincent, "and some students in Manchester"
  • PCM sample extraction: Richard Aplin
  • Copy protection: Tiertex
  • Management: Steve Fitton (US Gold), Tony Porter (US Gold)


Atari ST version

The rant mentioned above notes that Richard Aplin is also the programmer for that version, but unlike most Sega Amiga ports, this version was developed later.

Magazine articles

Main article: Line of Fire/Magazine articles.

Promotional material

Main article: Line of Fire/Promotional material.

Physical scans

Arcade version

Sega Retro Average 
Publication Score Source
66 №77, p89[7]
Arcade
66
Based on
1 review

X Board, JP

Amiga version

Sega Retro Average 
Publication Score Source
82 №41, p60-61[8]
85 №11, p56/57[9]
85 №110, p130-131[10]
70 №5, p52[11]
65 №71, p69[12]
Commodore Amiga
77
Based on
5 reviews

Amiga, UK

LineOfFire Amiga EU Disk.jpg
Disk

Amstrad CPC version

Sega Retro Average 
Publication Score Source
38 №54, p16[13]
Amstrad CPC
38
Based on
1 review

Amstrad CPC, UK (cassette)

Amstrad CPC, UK (disk)

Amstrad CPC, ES (cassette)

Amstrad CPC, ES (disk)

Atari ST version

Sega Retro Average 
Publication Score Source
59 №34, p82[14]
Atari ST
59
Based on
1 review

Atari ST, UK

Commodore 64 version

Sega Retro Average 
Publication Score Source
40 №6, p42[15]
55 №77, p24/25[16]
32 №71, p69[12]
32 №54, p16[13]
Commodore 64
40
Based on
4 reviews

Commodore 64, UK

ZX Spectrum version

Sega Retro Average 
Publication Score Source
85 №110, p130-131[10]
70 №84, p63[17]
82 №107, p52/53[18]
72 №61, p25[19]
ZX Spectrum
77
Based on
4 reviews

ZX Spectrum, UK

LineofFire Spectrum UK Cassette.jpg
Cassette
ZX Spectrum, ES

ZX Spectrum, ES (Especial 8 Bits)

References


Line of Fire
LineofFire title.png

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