Difference between revisions of "Batsugun"
From Sega Retro
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| bobscreen=Batsugun title.png | | bobscreen=Batsugun title.png | ||
| publisher=[[Banpresto]] | | publisher=[[Banpresto]] | ||
− | | developer= | + | | developer=[[Gazelle]] |
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
| romsize=586MB | | romsize=586MB | ||
− | | sounddriver= | + | | sounddriver=SCSP/CD-DA (33 tracks) |
| peripherals= | | peripherals= | ||
| players=1-2 | | players=1-2 | ||
| genre=Shoot-'em-Up | | genre=Shoot-'em-Up | ||
+ | | originalpublishers=[[Toaplan]] | ||
+ | | originaldevelopers=[[Toaplan]] | ||
+ | | consolescompilation=Arcade Boards | ||
| releases={{releases | | releases={{releases | ||
| sat_date_jp=1996-10-25 | | sat_date_jp=1996-10-25 | ||
Line 34: | Line 37: | ||
*The character Iceman is said to be based on the game's designer Joker JUN. | *The character Iceman is said to be based on the game's designer Joker JUN. | ||
*The game features many hidden score opportunities, which are sometimes so obscure that they can't be fully understood without external documentation, e.g. when certain parts of the stage 4 boss, Battleship Jupiter, are destroyed, it starts releasing tanks. When there are enough tanks onscreen, they turn red. Destroying these red tanks with a bomb yields a very high score bonus. More scoring opportunities have been added for the special version. | *The game features many hidden score opportunities, which are sometimes so obscure that they can't be fully understood without external documentation, e.g. when certain parts of the stage 4 boss, Battleship Jupiter, are destroyed, it starts releasing tanks. When there are enough tanks onscreen, they turn red. Destroying these red tanks with a bomb yields a very high score bonus. More scoring opportunities have been added for the special version. | ||
+ | |||
+ | ==Production Credits== | ||
+ | {{multicol| | ||
+ | '''***** Original Staff *****''' <br> | ||
+ | '''Programming:''' Tsuneki Ikeda, Seiji Iwakura, Satoshi Kohyama<br> | ||
+ | '''Graphic Design:''' Yuko Tataka, Takeshi Kawamoto, Junya Inoue<br> | ||
+ | '''Music Composer:''' Yoshitatsu Sakai<br> | ||
+ | <br> | ||
+ | '''*** Segasaturn Staff ***''' <br> | ||
+ | '''Programming:''' Yoshihiro Matsumoto<br> | ||
+ | '''Special Ver. Support:''' Hideyuki Murata<br> | ||
+ | '''Music Arranger:''' Shingo Hirate<br> | ||
+ | '''Package Design:''' Kenji Teraoka<br> | ||
+ | '''Planner:''' Koji Ishitani<br> | ||
+ | '''Director:''' Hiroyuki Fujimoto<br> | ||
+ | <br> | ||
+ | '''Thank You For Your Playing''' <br> | ||
+ | '''Presented By [[Toaplan]]''' <br> | ||
+ | '''© [[Toaplan]] 1993''' <br> | ||
+ | '''© [[Banpresto]] 1996''' <br> | ||
+ | '''Reprogrammed Game © [[Gazelle]]''' <br> | ||
+ | }} | ||
+ | |||
+ | ==Track List== | ||
+ | {{tracklist| | ||
+ | {{multicol| | ||
+ | {{track|[data track]}} | ||
+ | {{track|Banpresto: Toaplan Legendary Series|time=00:10}} | ||
+ | {{track|Heart Beat|jp=|from=|composer=Yoshitatsu Sakai|time=01:32}} | ||
+ | {{track|Skim The Surface Of The Sea|jp=|from=|composer=Yoshitatsu Sakai|time=01:22}} | ||
+ | {{track|Bomber Dance|jp=|from=|composer=Yoshitatsu Sakai|time=01:39}} | ||
+ | {{track|Complimentary Ticket|jp=|from=|composer=Yoshitatsu Sakai|time=03:42}} | ||
+ | {{track|Geo Frontier|jp=|from=|composer=Yoshitatsu Sakai|time=04:02}} | ||
+ | {{track|Dark Echo|jp=|from=|composer=Yoshitatsu Sakai|time=02:19}} | ||
+ | {{track|King Bird|jp=|from=|composer=Yoshitatsu Sakai|time=02:19}} | ||
+ | {{track|Psycho Paranoia|jp=|from=|composer=Yoshitatsu Sakai|time=02:19}} | ||
+ | {{track|Premonition|jp=予感|from=|composer=Yoshitatsu Sakai|time=02:19}} | ||
+ | {{track|Final Attack|jp=|from=|composer=Yoshitatsu Sakai|time=02:19}} | ||
+ | {{track|Shooting Star|jp=|from=|composer=Yoshitatsu Sakai|time=00:39}} | ||
+ | {{track|Stage Clear|jp=|from=|composer=Yoshitatsu Sakai|time=00:10}} | ||
+ | {{track|Hymnody Of Soldiers|jp=戦士達の賛美歌|from=|composer=Yoshitatsu Sakai|time=01:02}} | ||
+ | {{track|Game Over|jp=|from=|composer=Yoshitatsu Sakai|time=00:06}} | ||
+ | {{track|Name Entry|jp=|from=|composer=Yoshitatsu Sakai|time=00:29}} | ||
+ | {{track|Blue Illumination|jp=|from=|composer=Yoshitatsu Sakai|time=01:23}} | ||
+ | {{track|Heart Beat (Arrange)|jp=|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=01:32}} | ||
+ | {{track|Skim The Surface Of The Sea (Arrange)|jp=|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=01:22}} | ||
+ | {{track|Bomber Dance (Arrange)|jp=|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=01:39}} | ||
+ | {{track|Complimentary Ticket (Arrange)|jp=|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=04:02}} | ||
+ | {{track|Geo Frontier (Arrange)|jp=|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=04:02}} | ||
+ | {{track|Dark Echo (Arrange)|jp=|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=02:19}} | ||
+ | {{track|King Bird (Arrange)|jp=|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=02:19}} | ||
+ | {{track|Psycho Paranoia (Arrange)|jp=|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=02:19}} | ||
+ | {{track|Premonition (Arrange)|jp=予感 (Arrange)|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=02:19}} | ||
+ | {{track|Final Attack (Arrange)|jp=|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=02:19}} | ||
+ | {{track|Shooting Star (Arrange)|jp=|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=00:39}} | ||
+ | {{track|Stage Clear (Arrange)|jp=|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=00:11}} | ||
+ | {{track|Hymnody Of Soldiers (Arrange)|jp=戦士達の賛美歌 (Arrange)|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=02:05}} | ||
+ | {{track|Game Over (Arrange)|jp=|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=00:07}} | ||
+ | {{track|Name Entry (Arrange)|jp=|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=00:29}} | ||
+ | {{track|Blue Illumination (Arrange)|jp=|from=|composer=Yoshitatsu Sakai|arranger=Shingo Hirate|time=01:24}} | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Promotional material== | ||
+ | <gallery> | ||
+ | SSM_JP_19961025_1996-18.pdf|page=7|[[Sega Saturn Magazine (JP)]] Print advertisement | ||
+ | </gallery> | ||
==Physical Scans== | ==Physical Scans== | ||
Line 40: | Line 110: | ||
| edge=70 | | edge=70 | ||
| edge_source={{num|40|page=85}} | | edge_source={{num|40|page=85}} | ||
+ | | famitsu=63 | ||
+ | | famitsu_source={{num|411|page=32|pdf=}} | ||
| maniac=50 | | maniac=50 | ||
+ | | ssmjp=73 | ||
+ | | ssmjp_source={{num|1996-19|page=229|pdf=SSM_JP_19961108_1996-19.pdf|pdfpage=231}} | ||
+ | | ssmjp_r=85 | ||
+ | | ssmjp_source_r={{num||page=10|pdf=SnGwSISDRZK Book JP.pdf|pdfpage=12}} | ||
}} | }} | ||
{{Scanbox | {{Scanbox |
Revision as of 21:23, 27 December 2015
Batsugun | |||||
---|---|---|---|---|---|
System(s): Sega Saturn | |||||
Publisher: Banpresto | |||||
Developer: Gazelle | |||||
Developer(s) of original games: Toaplan | |||||
Sound driver: SCSP/CD-DA (33 tracks) | |||||
Genre: Shoot-'em-Up | |||||
Number of players: 1-2 | |||||
| |||||
This teeny-tiny article needs some work. You can help us by expanding it.
Batsugun (バツグン) is a "bullet hell" shooter developed by Toaplan and Gazelle. After a 1993 arcade release, it was ported to the Sega Saturn and released exclusively in Japan in 1996. The game is considered the pioneer of the bullet hell genre; its designers would move on to form Cave, one of the leading developers in the genre.
You can choose one of three pilots; each pilot has a ship with a different attack range/frequency. You power up gradually by collecting P icons and by destroying enemies which grant experience points, an unusual design for a shooting game; dying takes away a certain amount of power but gives you a free P icon. There are also score tokens shaped like Vs to collect, as well as hidden, sometimes very obscure, score bonuses. There are five stages.
The Saturn port adds the ability to play in a horizontal screen orientation.
Contents
Gameplay
is the standard shot, is for bombs and is for autofire. Each ship has three forms, based on the experience points collected. After fully powering up, gathering further experience points adds bombs and restores the ship's hitpoints (Special version only)
Extra features
The Saturn port includes the rare "Special" version of the game, which features modified bombs (covering a larger area), smaller hitboxes for the player ships, allows the player to take an additional hit before being destroyed and loops after clearing the last stage, each loop becoming increasingly difficult. Other extra features are the inclusion of both the original and a rearranged soundtrack.
Trivia
- The Saturn port runs with much less slowdown than the Arcade version, making it more difficult.
- The character Iceman is said to be based on the game's designer Joker JUN.
- The game features many hidden score opportunities, which are sometimes so obscure that they can't be fully understood without external documentation, e.g. when certain parts of the stage 4 boss, Battleship Jupiter, are destroyed, it starts releasing tanks. When there are enough tanks onscreen, they turn red. Destroying these red tanks with a bomb yields a very high score bonus. More scoring opportunities have been added for the special version.
Production Credits
***** Original Staff *****
Programming: Tsuneki Ikeda, Seiji Iwakura, Satoshi Kohyama
Graphic Design: Yuko Tataka, Takeshi Kawamoto, Junya Inoue
Music Composer: Yoshitatsu Sakai
*** Segasaturn Staff ***
Programming: Yoshihiro Matsumoto
Special Ver. Support: Hideyuki Murata
Music Arranger: Shingo Hirate
Package Design: Kenji Teraoka
Planner: Koji Ishitani
Director: Hiroyuki Fujimoto
Thank You For Your Playing
Presented By Toaplan
© Toaplan 1993
© Banpresto 1996
Reprogrammed Game © Gazelle
Track List
1. [data track] |
---|
2. Banpresto: Toaplan Legendary Series (00:10) |
---|
3. Heart Beat (01:32) |
---|
Composed by: Yoshitatsu Sakai |
4. Skim The Surface Of The Sea (01:22) |
---|
Composed by: Yoshitatsu Sakai |
5. Bomber Dance (01:39) |
---|
Composed by: Yoshitatsu Sakai |
6. Complimentary Ticket (03:42) |
---|
Composed by: Yoshitatsu Sakai |
7. Geo Frontier (04:02) |
---|
Composed by: Yoshitatsu Sakai |
8. Dark Echo (02:19) |
---|
Composed by: Yoshitatsu Sakai |
9. King Bird (02:19) |
---|
Composed by: Yoshitatsu Sakai |
10. Psycho Paranoia (02:19) |
---|
Composed by: Yoshitatsu Sakai |
11. Premonition (02:19) |
---|
予感 |
Composed by: Yoshitatsu Sakai |
12. Final Attack (02:19) |
---|
Composed by: Yoshitatsu Sakai |
13. Shooting Star (00:39) |
---|
Composed by: Yoshitatsu Sakai |
14. Stage Clear (00:10) |
---|
Composed by: Yoshitatsu Sakai |
15. Hymnody Of Soldiers (01:02) |
---|
戦士達の賛美歌 |
Composed by: Yoshitatsu Sakai |
16. Game Over (00:06) |
---|
Composed by: Yoshitatsu Sakai |
17. Name Entry (00:29) |
---|
Composed by: Yoshitatsu Sakai |
18. Blue Illumination (01:23) |
---|
Composed by: Yoshitatsu Sakai |
19. Heart Beat (Arrange) (01:32) |
---|
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
20. Skim The Surface Of The Sea (Arrange) (01:22) |
---|
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
21. Bomber Dance (Arrange) (01:39) |
---|
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
22. Complimentary Ticket (Arrange) (04:02) |
---|
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
23. Geo Frontier (Arrange) (04:02) |
---|
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
24. Dark Echo (Arrange) (02:19) |
---|
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
25. King Bird (Arrange) (02:19) |
---|
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
26. Psycho Paranoia (Arrange) (02:19) |
---|
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
27. Premonition (Arrange) (02:19) |
---|
予感 (Arrange) |
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
28. Final Attack (Arrange) (02:19) |
---|
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
29. Shooting Star (Arrange) (00:39) |
---|
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
30. Stage Clear (Arrange) (00:11) |
---|
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
31. Hymnody Of Soldiers (Arrange) (02:05) |
---|
戦士達の賛美歌 (Arrange) |
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
32. Game Over (Arrange) (00:07) |
---|
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
33. Name Entry (Arrange) (00:29) |
---|
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
34. Blue Illumination (Arrange) (01:24) |
---|
Composed by: Yoshitatsu Sakai |
Arranged by: Shingo Hirate |
Promotional material
Sega Saturn Magazine (JP) Print advertisement
Physical Scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||
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69 | |
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Based on 8 reviews |
- ↑ File:SSM_JP_19961108_1996-19.pdf, page 231
- ↑ 2.0 2.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku, SoftBank Publishing, page 12 Cite error: Invalid
<ref>
tag; name ":File:SnGwSISDRZK Book JP.pdf_p12" defined multiple times with different content - ↑ Edge, "Christmas 1996" (UK; 1996-11-22), page 85
- ↑ Famitsu, "1996-11-01" (JP; 1996-10-18), page 1
- ↑ Joypad, "Décembre 1996" (FR; 1996-1x-xx), page 86
- ↑ MAN!AC, "01/97" (DE; 1996-12-11), page 64
- ↑ Saturn Fan, "1996 No. 22" (JP; 1996-10-18), page 194
- ↑ Saturn Fan, "1996 No. 25" (JP; 1996-11-29), page 70
- ↑ Sega Saturn Magazine, "1996-19 (1996-11-08)" (JP; 1996-10-25), page 231
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