Difference between revisions of "16t"

From Sega Retro

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'''''16t''''' is a 1991 action game for the [[Sega Mega Drive]] by [[Sega]] released exclusively on the [[Sega Game Toshokan]] service (and on the various compilations that package such games).
 
'''''16t''''' is a 1991 action game for the [[Sega Mega Drive]] by [[Sega]] released exclusively on the [[Sega Game Toshokan]] service (and on the various compilations that package such games).
  
You play as a computer programmer who goes into his bugged program to debug it by squishing the bugs with 16-ton weights. Levels are a series of platforms that wrap around both horizontally and vertically. {{A}} and {{C}} jump and {{B}} throws a 16-ton weight. You can only throw a certain number of weights at a time; the number is shown at the bottom of the screen. The level ends when you crush all the enemies. Getting crushed or getting hit once causes you to lose a life.
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==Gameplay==
 +
You play as a computer programmer who goes into his bugged program to debug it by squishing the bugs with 16-ton weights.
 +
 
 +
Levels are a series of platforms that wrap around both horizontally and vertically. {{A}} and {{C}} jump and {{B}} throws a 16-ton weight. You can only throw a certain number of weights at a time; the number is shown at the bottom of the screen. The level ends when you crush all the enemies. Getting crushed or getting hit once causes you to lose a life.
  
 
==Production credits==
 
==Production credits==
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|source=In-game credits
 
|source=In-game credits
 
}}
 
}}
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==Magazine articles==
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
  
 
==References==
 
==References==

Revision as of 13:55, 18 June 2016


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16t MDTitleScreen.png

16t
System(s): Sega Mega Drive via Sega Game Toshokan
Publisher: Sega
Developer:
Genre: Action

















Release Date RRP Code

16t is a 1991 action game for the Sega Mega Drive by Sega released exclusively on the Sega Game Toshokan service (and on the various compilations that package such games).

Gameplay

You play as a computer programmer who goes into his bugged program to debug it by squishing the bugs with 16-ton weights.

Levels are a series of platforms that wrap around both horizontally and vertically. A and C jump and B throws a 16-ton weight. You can only throw a certain number of weights at a time; the number is shown at the bottom of the screen. The level ends when you crush all the enemies. Getting crushed or getting hit once causes you to lose a life.

Production credits

Source:
In-game credits

Magazine articles

Main article: 16t/Magazine articles.

References