Difference between revisions of "Brutal Unleashed: Above the Claw"
From Sega Retro
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==Production credits== | ==Production credits== | ||
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{{multicol| | {{multicol| | ||
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− | + | {{creditsheader|'''Team Brutal'''}} | |
− | '''Design:''' Rod V. Humble | + | *'''Design:''' Rod V. Humble<!-- Rod Humble in the manual --> |
− | '''Artwork and Animation:''' Andie Gilmour, Dave Hall, Juan Sanchez and Eurocom Entertainment | + | *'''Artwork and Animation:''' Andie Gilmour, Dave Hall, Juan Sanchez and Eurocom Entertainment<!-- 'Andy Gilmour' in the manual --> |
− | '''Program:''' Dave Exile | + | *'''Program:''' Dave Exile |
− | '''Music:''' ppdix | + | *'''Music:''' ppdix |
− | '''Creative Director:''' Steve Curran | + | *'''Creative Director:''' Steve Curran |
− | '''VP of Product Development:'''Liz Curran | + | *'''VP of Product Development:'''Liz Curran <!-- 'Elizabeth Curran' (as "Executive Producer") in the manual --> |
− | '''Project Coordination:''' Charlene Carty | + | *'''Project Coordination:''' Charlene Carty |
− | '''Sound Editing:''' Larry Pacie | + | *'''Sound Editing:''' Larry Pacie<!-- a full line made of dots which I don't think is necessary below this --> |
− | '''Special Thanks to the Following:''' Sherry Kross, John Tombley, Wendy Weber, Executive King, Travis Williams, Stacey Ruderman, All at G.T.U.K | + | *'''Special Thanks to the Following:''' Sherry Kross, John Tombley, Wendy Weber, Executive King, Travis Williams, Stacey Ruderman, All at G.T.U.K<!-- GameTek UK --> |
− | '''Annoying:''' William B. McCormick | + | *'''Annoying:''' William B. McCormick |
+ | |source=In-game credits | ||
+ | }} | ||
+ | {{creditstable| | ||
+ | {{creditsheader|'''Team Brutal'''}} | ||
+ | *'''Programming:''' Dave Lincoln | ||
+ | {{creditsheader|'''Additional Support'''}} | ||
+ | *'''Creative Direction:''' John Tombley | ||
+ | *'''Testing:''' Travis Williams, Larry Pacey | ||
+ | *'''Music:''' Doug Brandon, Robin Heifitz | ||
+ | {{creditsheader|'''Packaging/Manual'''}} | ||
+ | *'''Art Director:''' Dwight Alnor | ||
+ | *'''Writer:''' Rod Humble | ||
+ | *'''Design:''' Dwight Alnor | ||
+ | *'''Technical:''' Sherry Kross, John Tombley | ||
+ | *'''Illustration:''' Mark Fredrikson | ||
+ | *'''Calligraphy:''' Glen Yoshiyama | ||
+ | |source=US manual credits | ||
+ | }} | ||
+ | }} | ||
− | === | + | ==Magazine articles== |
− | + | {{mainArticle|{{PAGENAME}}/Magazine articles}} | |
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− | }} | ||
==Sprites== | ==Sprites== | ||
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BrutalUnleashed 32X Boat BG.png|Stage 14's background | BrutalUnleashed 32X Boat BG.png|Stage 14's background | ||
</gallery> | </gallery> | ||
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==Physical scans== | ==Physical scans== | ||
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==References== | ==References== | ||
− | <references /> | + | <references/> |
Revision as of 06:21, 17 July 2016
Brutal Unleashed: Above the Claw | ||||||||||
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System(s): Sega 32X | ||||||||||
Publisher: GameTek | ||||||||||
Developer: GameTek | ||||||||||
Genre: Action | ||||||||||
Number of players: 1-2 | ||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Brutal Unleashed: Above the Claw is a one-on-one fighting game developed by GameTek for the Sega 32X. It is an update to Brutal: Paws of Fury, released only in North America. Working titles for this game were Totally Brutal and Brutal: Paws Unleashed.
The scenery and graphics have been highly improved, making use of the capabilities of the 32X, changing drastically. The most notable change being in Leon Prince's stage, on which it was previously possible to push the rival off the bridge for a instant win.
Brutal Unleashed: Above the Claw introduces two new characters: Chung Poe and Psycho Kitty; and there are four more stages than the original game, totaling fourteen, although some of them are simply doubles with different palettes/shading.
Contents
Gameplay
The game is compatible with six button controllers, with assigned for light kick, medium kick, hard kick, light punch, medium punch and hard punch. + performs a taunt, which also recovers your life gauge, but in turn makes you vulnerable for a little. If using a three button controller START toggles kicks and punches, otherwise it pauses the game. To block rival attacks press +. Pressing any attack button while holding does a roundhouse attack, doing the same holding does a rear attack.
Like in the previous game, the characters only have regular kicks and punches at start, with special moves (taunt inclusive) and "katas" (sequences of moves) being unlocked after certain fights, following the game's "belt system". Also similar to Brutal: Paws of Fury, this game has more stages than characters, making Pantha and Chung Poe appear to challenge you twice each.
On this version all characters are playable without the need of cheats, passwords or the like; and they were also placed at different stages than seen before.
Characters
Special moves
Stages
Production credits
- Design: Rod V. Humble
- Artwork and Animation: Andie Gilmour, Dave Hall, Juan Sanchez and Eurocom Entertainment
- Program: Dave Exile
- Music: ppdix
- Creative Director: Steve Curran
- VP of Product Development:Liz Curran
- Project Coordination: Charlene Carty
- Sound Editing: Larry Pacie
- Special Thanks to the Following: Sherry Kross, John Tombley, Wendy Weber, Executive King, Travis Williams, Stacey Ruderman, All at G.T.U.K
- Annoying: William B. McCormick
- Programming: Dave Lincoln
- Creative Direction: John Tombley
- Testing: Travis Williams, Larry Pacey
- Music: Doug Brandon, Robin Heifitz
- Art Director: Dwight Alnor
- Writer: Rod Humble
- Design: Dwight Alnor
- Technical: Sherry Kross, John Tombley
- Illustration: Mark Fredrikson
- Calligraphy: Glen Yoshiyama
Magazine articles
- Main article: Brutal Unleashed: Above the Claw/Magazine articles.
Sprites
Screenshots
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||
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70 | |
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Based on 8 reviews |
References
- ↑ 1.0 1.1 1.2 File:GamePro US 070.pdf, page 62 Cite error: Invalid
<ref>
tag; name ":File:GamePro US 070.pdf_p62" defined multiple times with different content - ↑ 2.0 2.1 File:NextGeneration US 06.pdf, page 105 Cite error: Invalid
<ref>
tag; name ":File:NextGeneration US 06.pdf_p105" defined multiple times with different content - ↑ Electronic Games (1992-1995), "July 1995" (US; 1995-0x-xx), page 73
- ↑ Electronic Gaming Monthly, "April 1995" (US; 1995-0x-xx), page 35
- ↑ Game Players, "Vol. 8 No. 5 May 1995" (US; 1995-0x-xx), page 43
- ↑ Game Informer, "May 1995" (US; 1995-0x-xx), page 35
- ↑ Ultimate Gamer, "July 1995" (US; 1995-0x-xx), page 86
- ↑ VideoGames, "June 1995" (US; 1995-0x-xx), page 79
- Pages with reference errors
- 1-2 player games
- US 32X games
- All US games
- 32X games
- 1995 32X games
- All 1995 games
- 32X action games
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- Old content rating field
- Use romtable template
- All games
- Sub-stubs
- Credits without reference
- Creditstable with no console field
- Old-style rating (gamepro)
- Use magref
- Old-style rating (nextgeneration)
- Update ratings template
- 2 old ratings