Difference between revisions of "Mr. Incredible: Kyouteki Underminer Toujou"
From Sega Retro
Line 7: | Line 7: | ||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
− | | players={{GBA}} {{PS2}} | + | | players={{GBA}}1; {{PS2}} {{GC}} {{DS}}1-2 |
| genre=Action | | genre=Action | ||
| releases={{releasesPS2 | | releases={{releasesPS2 | ||
| ps2_date_jp=2006-02-09{{ref|http://www.jp.playstation.com/software/title/slpm66248.html}} | | ps2_date_jp=2006-02-09{{ref|http://www.jp.playstation.com/software/title/slpm66248.html}} | ||
| ps2_code_jp=SLPM-66248 | | ps2_code_jp=SLPM-66248 | ||
− | | ps2_rrp_jp=5,800 | + | | ps2_rrp_jp=5,800 (''6,090'') |
}} | }} | ||
{{releasesGC | {{releasesGC | ||
Line 35: | Line 35: | ||
==Magazine articles== | ==Magazine articles== | ||
{{mainArticle|{{PAGENAME}}/Magazine articles}} | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Versions differences== | ||
+ | *The Game Boy Advance version is the olny one that doesn't save (instead, it uses a password system), doesn't have multiplayer and use sprites instead of 3D models. | ||
+ | *The Game Boy Advance and the Nintendo DS versions are the only ones that have static images with text for the cutsscenes instead of in-game ones. | ||
==Physical scans== | ==Physical scans== |
Revision as of 13:02, 8 October 2016
This short article is in need of work. You can help Sega Retro by adding to it.
Mr. Incredible: Kyouteki Underminer Toujou | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Nintendo DS, Game Boy Advance, GameCube, PlayStation 2 | |||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||
Developer: Helixe | |||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||
Number of players: 1; 1-2 | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
Mr. Incredible: Kyouteki Underminer Toujou (Mr.インクレディブル ~強敵アンダーマイナー登場~) is a action game developed by Helixe. Sega published the game in Japan - overseas versions were handled by THQ and titled The Incredibles: Rise of the Underminer.
Contents
Magazine articles
- Main article: Mr. Incredible: Kyouteki Underminer Toujou/Magazine articles.
Versions differences
- The Game Boy Advance version is the olny one that doesn't save (instead, it uses a password system), doesn't have multiplayer and use sprites instead of 3D models.
- The Game Boy Advance and the Nintendo DS versions are the only ones that have static images with text for the cutsscenes instead of in-game ones.
Physical scans
Nintendo DS version
Game Boy Advance version
GameCube version
PlayStation 2 version
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
8MB | 2006 | Cartridge (JP) |
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
16MB | 2006 | Cartridge (JP) |
External links
- Sega of Japan catalogue pages (Japanese): Nintendo DS, Game Boy Advance, GameCube, PlayStation 2
- Japanese Nintendo software description (Nintendo DS version): [1]
References
Categories:
- Stubs
- No title screen
- 1-2 player games
- JP PlayStation 2 games
- All JP games
- All action games
- PlayStation 2 games
- All 2006 games
- 2006 PlayStation 2 games
- JP GameCube games
- GameCube games
- 2006 GameCube games
- JP Game Boy Advance games
- Game Boy Advance games
- 2006 Game Boy Advance games
- JP Nintendo DS games
- Nintendo DS games
- 2006 Nintendo DS games
- Old content rating field
- All games
- Missing ROM hashes
- Old technical information