Difference between revisions of "Project Overkill"

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| date=1995-12, 1996-05, 1996-09{{fileref|CVG UK 177.pdf|page=46}}, 1996-12{{fileref|UltraGamePlayers US 089.pdf|page=75}}, 1997-01{{fileref|UltraGamePlayers US 090.pdf|page=79}}, 1997-03{{fileref|CVG UK 180.pdf|page=57}}
 
| date=1995-12, 1996-05, 1996-09{{fileref|CVG UK 177.pdf|page=46}}, 1996-12{{fileref|UltraGamePlayers US 089.pdf|page=75}}, 1997-01{{fileref|UltraGamePlayers US 090.pdf|page=79}}, 1997-03{{fileref|CVG UK 180.pdf|page=57}}
 
}}
 
}}
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: ''"Overkill" redirects here. For the Wii game, see ''[[The House of the Dead: Overkill]]''.''
 
'''''{{PAGENAME}}''''' is an isometric shoot-'em-up developed and published by [[Konami]] for the PlayStation in August 1996. A version for the [[Sega Saturn]] was also in development, but never released.
 
'''''{{PAGENAME}}''''' is an isometric shoot-'em-up developed and published by [[Konami]] for the PlayStation in August 1996. A version for the [[Sega Saturn]] was also in development, but never released.
  

Revision as of 14:08, 22 January 2017


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Project Overkill
System(s): Sega Saturn
Publisher: Konami
Developer: Konami
Planned release date(s): 1995-12, 1996-05, 1996-09[1], 1996-12[2], 1997-01[3], 1997-03[4]
"Overkill" redirects here. For the Wii game, see The House of the Dead: Overkill.

Project Overkill is an isometric shoot-'em-up developed and published by Konami for the PlayStation in August 1996. A version for the Sega Saturn was also in development, but never released.

Magazine articles

Main article: Project Overkill/Magazine articles.

References