Difference between revisions of "PicoDrive"

From Sega Retro

Line 1: Line 1:
 
{{EmuBob
 
{{EmuBob
 
| bobscreen=PicoShot.png
 
| bobscreen=PicoShot.png
| system=[[Sega Mega Drive]], [[Pico]], [[Mega-CD]], [[32X]]
+
| system=[[Sega Mega Drive]], [[Mega-CD]], [[32X]]
| os=Pocket PC, Symbian OS, Windows, UIQ, GP2X, Gizmondo, Pandora, [[PlayStation Portable]], RISC OS
+
| os=Pocket PC, Symbian OS, UIQ, GP2X, Gizmondo, Pandora, [[PlayStation Portable]], RISC OS
 
| developer=Dave, notaz; Neil Davis (Symbian OS); Adrian Lees, Jeffrey Lee (RISC OS)
 
| developer=Dave, notaz; Neil Davis (Symbian OS); Adrian Lees, Jeffrey Lee (RISC OS)
 
| language=Assembly (ARM); C (Windows, PlayStation Portable)
 
| language=Assembly (ARM); C (Windows, PlayStation Portable)
 
| date=2013-10-12{{ref|1=https://web.archive.org/web/20170820235000/http://repo.openpandora.org/?page=detail&app=package.picodrive.notaz}}
 
| date=2013-10-12{{ref|1=https://web.archive.org/web/20170820235000/http://repo.openpandora.org/?page=detail&app=package.picodrive.notaz}}
| version=1.91 (Pandora); 1.56 (GP2X); 1.45a (Windows)
+
| version=1.91 (Pandora); 1.56 (GP2X)
 
}}
 
}}
'''PicoDrive''' is a [[Sega Mega Drive]] and [[Sega Pico|Pico]] emulator programmed by Dave (author of [[DGen]]), and later [[sonic:notaz|notaz]]. It originally started as a Mega Drive emulator for ARM-based Pocket PC devices, and used the Cyclone 68000 CPU core which was written in ARM assembly.{{ref|http://notaz.gp2x.de/cyclone.php}} After version 0.030 the project was taken over by notaz and ported to UIQ smartphones, GP2X, Gizmondo and Pandora. The source code was also rewritten in C, allowing for ports to Windows and [[PlayStation Portable]].
+
'''PicoDrive''' is a [[Sega Mega Drive]] emulator programmed by Dave (author of [[DGen]]), and later [[sonic:notaz|notaz]]. It originally started as a Mega Drive emulator for ARM-based Pocket PC devices, and used the Cyclone 68000 CPU core which was written in ARM assembly.{{ref|http://notaz.gp2x.de/cyclone.php}} After version 0.030 the project was taken over by notaz and ported to UIQ smartphones, GP2X, Gizmondo and Pandora. The source code was also rewritten in C, allowing for ports to Windows and [[PlayStation Portable]].
  
In [[sonic:February 23, 2008 Proto Release|February 2008]], the ROMs for several Sega Pico prototypes were made available, enabling development on a Pico emulator to begin. On 21 May 2008, the Windows version of PicoDrive became the first emulator to be able to run Pico games. The pen board is on a separate window but by selecting a certain option the game screen itself can be used as the pen board. Players can turn pages also. [[Mega-CD]] and [[32X]] games were later supported, using code from [[Gens]]. PicoDrive is also the first emulator to properly run ''[[Virtua Racing]]'' with its SVP chip.
+
[[Mega-CD]] and [[32X]] games were later supported, using code from [[Gens]]. PicoDrive is also the first emulator to properly run ''[[Virtua Racing]]'' with its SVP chip.
 +
 
 +
The first [[PicoDrive (Windows)|Windows version of PicoDrive]] (1.40) was created to test SVP emulation. In [[sonic:February 23, 2008 Proto Release|February 2008]], the ROMs for several Sega Pico prototypes were made available, enabling development on a Pico emulator to begin. Another version (1.45) of PicoDrive for Windows was released, which was able to run Pico games. While SVP emulation was added to the main PicoDrive, Pico emulation was not.
  
 
Third parties have also ported the emulator to Symbian OS, [[Nintendo DS]] (as [[PicoDriveDS]]), iPhone (as [[genesis4iphone]]) and RISC OS.
 
Third parties have also ported the emulator to Symbian OS, [[Nintendo DS]] (as [[PicoDriveDS]]), iPhone (as [[genesis4iphone]]) and RISC OS.
Line 20: Line 22:
 
| file2=PicoDrive gp2x v1.56.7z
 
| file2=PicoDrive gp2x v1.56.7z
 
| filename2=1.56 (GP2X)
 
| filename2=1.56 (GP2X)
| file3=PicoDrive win32 145a.7z
 
| filename3=1.45a (Windows)
 
 
}}
 
}}
  
Line 39: Line 39:
 
** [https://web.archive.org/web/20071023200810/http://www.finalburn.com:80/mobile/source.html How to compile source (version 0.30)] (archive)
 
** [https://web.archive.org/web/20071023200810/http://www.finalburn.com:80/mobile/source.html How to compile source (version 0.30)] (archive)
 
* [http://notaz.gp2x.de/pico.php Official website]
 
* [http://notaz.gp2x.de/pico.php Official website]
* {{LinkRetro|topic=10801|title=Release Thread}} on [[Sonic Retro]].
 
 
* [http://repo.openpandora.org/?page=detail&app=package.picodrive.notaz PicoDrive on OpenPandora]
 
* [http://repo.openpandora.org/?page=detail&app=package.picodrive.notaz PicoDrive on OpenPandora]
 
* [https://web.archive.org/web/20060828023522/http://picodrive.atspace.com:80/ PicoDrive for Symbian Series 80 and Series 90 website] (archive)
 
* [https://web.archive.org/web/20060828023522/http://picodrive.atspace.com:80/ PicoDrive for Symbian Series 80 and Series 90 website] (archive)

Revision as of 15:55, 21 August 2017

Video game console emulator

PicoShot.png
PicoDrive
System(s): Sega Mega Drive, Mega-CD, 32X
OS: Pocket PC, Symbian OS, UIQ, GP2X, Gizmondo, Pandora, PlayStation Portable, RISC OS
Developer: Dave, notaz; Neil Davis (Symbian OS); Adrian Lees, Jeffrey Lee (RISC OS)
Programmed in: Assembly (ARM); C (Windows, PlayStation Portable)
Last release date: (11 years ago)
Last version: 1.91 (Pandora); 1.56 (GP2X)

PicoDrive is a Sega Mega Drive emulator programmed by Dave (author of DGen), and later notaz. It originally started as a Mega Drive emulator for ARM-based Pocket PC devices, and used the Cyclone 68000 CPU core which was written in ARM assembly.[2] After version 0.030 the project was taken over by notaz and ported to UIQ smartphones, GP2X, Gizmondo and Pandora. The source code was also rewritten in C, allowing for ports to Windows and PlayStation Portable.

Mega-CD and 32X games were later supported, using code from Gens. PicoDrive is also the first emulator to properly run Virtua Racing with its SVP chip.

The first Windows version of PicoDrive (1.40) was created to test SVP emulation. In February 2008, the ROMs for several Sega Pico prototypes were made available, enabling development on a Pico emulator to begin. Another version (1.45) of PicoDrive for Windows was released, which was able to run Pico games. While SVP emulation was added to the main PicoDrive, Pico emulation was not.

Third parties have also ported the emulator to Symbian OS, Nintendo DS (as PicoDriveDS), iPhone (as genesis4iphone) and RISC OS.

Downloads

Download.svg

Download PicoDrive
Multiple downloads available

1.91 (Pandora) (1.03 MB) (info)
1.56 (GP2X) (617 kB) (info)

Old versions

External links

References