Difference between revisions of "Peter Morawiec"
From Sega Retro
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==Production history== | ==Production history== | ||
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* ''[[Sonic the Hedgehog 2]]'' (1992) — Special Stage Art and CG | * ''[[Sonic the Hedgehog 2]]'' (1992) — Special Stage Art and CG | ||
* ''[[Sonic Spinball]]'' (1993) — Game Design | * ''[[Sonic Spinball]]'' (1993) — Game Design | ||
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* ''Vigilante 8'' (1998) — Designer and Developer | * ''Vigilante 8'' (1998) — Designer and Developer | ||
* ''Vigilante 8: Second Offense'' (2000) — Designer and Developer | * ''Vigilante 8: Second Offense'' (2000) — Designer and Developer | ||
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* ''Shrek 2'' (2004) — Production | * ''Shrek 2'' (2004) — Production | ||
* ''True Crime: New York City'' (2005) — Creative Director | * ''True Crime: New York City'' (2005) — Creative Director | ||
+ | }} | ||
==Interviews== | ==Interviews== |
Revision as of 06:47, 28 January 2018
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Peter Morawiec |
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Company(ies): Sega Technical Institute |
Role(s): Designer, Artist |
Peter Morawiec is a developer who has worked with Sega in the early days of the Mega Drive. He has close ties with Adrian Stephens and they have opened more than one game development studio together.
Production history
Games
- Sonic the Hedgehog 2 (Mega Drive; 1992) — Special Stage Art and CG[1]
- Sonic the Hedgehog Spinball (Mega Drive; 1993) — Game Concept[2]
- Sonic the Hedgehog Spinball (Mega Drive; 1993) — Game Design[2]
- Comix Zone (Mega Drive; 1995) — Concept, Design & Art Direction[3]
- Comix Zone (Mega Drive; 1995) — A.I. Scripting[3]
- Comix Zone (Mega Drive; 1995) — Gravis[3]
- Comix Zone (Mega Drive; 1995) — Manual
- Comix Zone (Mega Drive; 1995) — Original Story by
- Comix Zone (Windows PC; 1995) — Concept, Design & Art Direction[3]
- Comix Zone (Windows PC; 1995) — A.I. Scripting[3]
- Comix Zone (Windows PC; 1995) — Gravis[3]
- Sega Smash Pack 2 (Windows PC; 2000) — Testers
- Vigilante 8: Second Offense (Dreamcast; 1999) — LUXOFLUX CORP.[4]
- Star Wars Demolition (Dreamcast; 2000)[5]
- Comix Zone (Saturn; unreleased) — Designer, Artist
- Sonic Saturn (Saturn; unreleased) — Designer
- Sonic-16 (Mega Drive; unreleased) — Concept & Demo
- Sonic-16 (Mega Drive; unreleased) — Graphics & Animation
Music
- Comix Zone: Roadkill (CD; 1995) — Very Special Thanks to[6]
- Comix Zone: Roadkill (CD; 1995) — Special Thanks[7]
- Virtual Sonic (CD; 1996) — Special Thanks[8]
- Mega Drive Last Action Heroes (CD; 2010) — Very Special Thanks to[9]
- Sonic the Hedgehog 2 (1992) — Special Stage Art and CG
- Sonic Spinball (1993) — Game Design
- Vigilante 8 (1998) — Designer and Developer
- Vigilante 8: Second Offense (2000) — Designer and Developer
- Star Wars: Demolition (2000) — Designer and Developer
- True Crime: Streets of LA (2003) — Game Design, Original Concept/Screenplay, Mo Cap Talent
- Shrek 2 (2004) — Production
- True Crime: New York City (2005) — Creative Director
Interviews
- Peter Morawiec interview by ICEknight (December 2000)
- Peter Morawiec interview by HXC (January 11, 2006)
- Peter Morawiec interview by Sega-16 (April 20, 2007)
References
- ↑ File:Sonic the Hedgehog 2 MD credits.pdf
- ↑ 2.0 2.1 File:Sonic Spinball MD credits.pdf
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 File:Comix Zone MD credits.pdf
- ↑ File:V8SO DC US Manual.pdf, page 22
- ↑ File:StarWarsDemolition DC US Manual.pdf, page 18
- ↑ File:ComixZoneRoadkill Music US Box Back PC.jpg
- ↑ File:SegaTunesComixZone Album JP Box Back.jpg
- ↑ File:VirtualSonic CD US back.jpg
- ↑ File:MDLAH Music JP inlay front.png