Difference between revisions of "Takeshi Sakakibara"
From Sega Retro
Line 8: | Line 8: | ||
| education= | | education= | ||
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' | + | {{sub-stub}}'''{{PAGENAME}}''' (榊原 武) |
==Production history== | ==Production history== | ||
− | {{ProductionHistory|Takeshi Sakakibara}} | + | {{ProductionHistory|Takeshi Sakakibara|榊原 武}} |
* ''[[Sonic Adventure]]'' (1999) — Field Programmer, Camera System Programmer | * ''[[Sonic Adventure]]'' (1999) — Field Programmer, Camera System Programmer |
Revision as of 18:21, 2 February 2018
Takeshi Sakakibara |
---|
Role(s): Programmer |
This teeny-tiny article needs some work. You can help us by expanding it.
Takeshi Sakakibara (榊原 武)
Production history
- Metal Head (32X; 1995) — Programmer[1]
- Shinseiki Evangelion (Saturn; 1996) — プログラム[2] (as 榊原 武)
- Shinseiki Evangelion: 2nd Impression (Saturn; 1997) — ソフトウェアデザイン[3] (as 榊原 武)
- Shinseiki Evangelion: Digital Card Library (Saturn; 1997) — プログラム[4] (as 榊原 武)
- Burning Rangers (Saturn; 1998) — Burning-Ship Stage Programmers[5]
- Sonic Adventure 2 (Dreamcast; 2001) — Camera System Programmer
- Sonic Adventure 2 (Dreamcast; 2001) — Story Event Programmer
- Shadow the Hedgehog (PlayStation 2; 2005) — Lead Programmer
- Shadow the Hedgehog (GameCube; 2005) — Lead Programmer
- Shadow the Hedgehog (Xbox; 2005) — Lead Programmer
- Shadow the Hedgehog (PlayStation 2; 2005) — Story Event Programmer
- Shadow the Hedgehog (GameCube; 2005) — Story Event Programmer
- Shadow the Hedgehog (Xbox; 2005) — Story Event Programmer
- Shadow the Hedgehog (PlayStation 2; 2005) — Menu Screen Programmers
- Shadow the Hedgehog (GameCube; 2005) — Menu Screen Programmers
- Shadow the Hedgehog (Xbox; 2005) — Menu Screen Programmers
- Sonic the Hedgehog (PlayStation 3; 2006) — Special Thanks
- Sonic the Hedgehog (Xbox 360; 2006) — Special Thanks
- NiGHTS: Journey of Dreams (Wii; 2007) — Lead Programmer
- Sonic Colours (Wii; 2010) — Character Programmers
- Sonic Generations (Steam; 2011) — System Programmers
- Sonic Generations (Windows PC; 2011) — System Programmers
- Sonic Generations (Xbox 360; 2011) — System Programmers
- Sonic Generations (PlayStation 3; 2011) — System Programmers
- Sangokushi Conquest: Gunyuu Souha (iOS; 2012) — Program Leader
- Sangokushi Conquest: Gunyuu Souha (Android; 2012) — Program Leader
- Sonic Colours: Ultimate (Xbox One; 2021) — Character Programmers
- Sonic Colours: Ultimate (PlayStation 4; 2021) — Character Programmers
- Sonic Colours: Ultimate (Nintendo Switch; 2021) — Character Programmers
- Sonic Colours: Ultimate (Epic Games Store; 2021) — Character Programmers
- Sonic Colours: Ultimate (Steam; 2023) — Character Programmers
- Sonic Adventure (1999) — Field Programmer, Camera System Programmer
- Sonic Adventure 2 (2001) — Camera System Programmer, Story Event Programmer
- Sonic Adventure 2: Battle (2002) — Camera System Programmer, Story Event Programmer
- Sonic Heroes (2004) — Story Event Programmer, Stage Programmer
- Shadow the Hedgehog (2005) — Story Event Programmer, Lead Programmer, Menu Screen Programmer
- Sonic the Hedgehog (2006) — Special Thanks
- Mario & Sonic at the Olympic Winter Games (2009) — Lead Programmer
- Sonic Colors (2010) — Character Programmers
- Sonic Generations (2011) — System Programmers