Difference between revisions of "Blockade hardware"
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− | {{sub-stub}} | + | {{sub-stub}}'''Sega Blockade hardware''' was created in 1976 by [[Sega]]-[[Gremlin]] for the arcade game ''[[Blockade]]''. It uses an Intel 8080 CPU and custom graphics and sound circuitry. |
− | '''Sega Blockade hardware''' was created in 1976 by [[Sega]]-[[Gremlin]] for the arcade game ''[[Blockade]]''. It uses an Intel 8080 CPU and custom graphics and sound circuitry. | ||
==Technical specifications== | ==Technical specifications== |
Revision as of 22:13, 14 July 2018
Blockade hardware | |||||||||
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Manufacturer: Sega-Gremlin | |||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Sega Blockade hardware was created in 1976 by Sega-Gremlin for the arcade game Blockade. It uses an Intel 8080 CPU and custom graphics and sound circuitry.
Technical specifications
- CPU: Intel 8080A @ 2 MHz[1] (8-bit instructions, 0.29 MIPS)
- Sound chip: Custom (mono)
- RAM: 1.25 KB (256 bytes main, 1 KB video)[2]
- Colors: 2 (monochrome)[1]
- Display resolution: 256×224 pixels[1]
- Refresh rate: 60 Hz[1]
List of games
- Blockade (1976)
- Comotion (1976)
- Hustle (1977)
- Minesweeper (1977)
- Blasto (1978)
References
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Console-based hardware |
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