Difference between revisions of "Golgo 13"
From Sega Retro
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| publisher=[[Sega]] | | publisher=[[Sega]] | ||
| developer=[[Sega R&D2]] | | developer=[[Sega R&D2]] | ||
− | | licensor=Saito Production | + | | licensor=Saito Production, [[Shogakukan]] |
| system=[[SG-1000]] | | system=[[SG-1000]] | ||
| sounddriver= | | sounddriver= |
Revision as of 15:55, 7 September 2018
Golgo 13 | ||||||||||
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System(s): SG-1000 | ||||||||||
Publisher: Sega | ||||||||||
Developer: Sega R&D2 | ||||||||||
Licensor: Saito Production, Shogakukan | ||||||||||
Genre: Shoot-'em-Up | ||||||||||
Number of players: 1 | ||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Golgo 13 (ゴルゴ13) is a shoot-'em-up game for the SG-1000 based on the Japanese manga of the same name.
The game has you shoot at windows of a passing train. Hitting objects that get in the way will make the bullet rebound and potentially kill you.
Contents
History
Early Titlescreen appears to be done with SC-3000 style 'draw' commands, rather than SG-1000 style sprites.[1]
Production credits
This article needs a list of production credits, either from the game itself, a manual, or other reliable source. |
- Designer: Yoshiki Kawasaki
Physical scans
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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32kB | Cartridge (JP) |