Difference between revisions of "Asahiko Kikuchi"
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*[https://www.famitsu.com/news/201209/04018879.html Asahiko Kikuchi interview by Famitsu (September 4, 2012)] | *[https://www.famitsu.com/news/201209/04018879.html Asahiko Kikuchi interview by Famitsu (September 4, 2012)] | ||
Revision as of 16:03, 28 March 2019
Asahiko Kikuchi |
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Place of birth: Sagamihara, Kanagawa prefecture, Japan |
Role(s): Designer |
Education: J.F. Oberlin Senior High School (1996), Keio University (2001) |
This teeny-tiny article needs some work. You can help us by expanding it.
Asahiko Kikuchi (菊地 麻比古) is a designer who worked at Sonic Team from 2001 to 2004.
Production history
- Phantasy Star Online Episode I & II (GameCube; 2002) — Item
- Phantasy Star Online Episode I & II (Xbox; 2003) — Item
- Sonic Battle (Game Boy Advance; 2003) — Story Mode Planner[1]
- Sega Superstars (PlayStation 2; 2004) — Game Designers
- Sega Superstars (PlayStation 2; 2004) — Level Designers
- Shadow the Hedgehog (PlayStation 2; 2005) — Level Designers
- Shadow the Hedgehog (GameCube; 2005) — Level Designers
- Shadow the Hedgehog (Xbox; 2005) — Level Designers
- NiGHTS: Journey of Dreams (Wii; 2007) — Game Designers
- Sonic Battle (2003) — Story Mode Planner
- Shadow the Hedgehog (2005) — Level Designer
- Afro Samurai (2009) — Design Lead (Afro Samurai Development Team)
Interviews
Some or all of the following content should be mirrored on Sega Retro (or Retro CDN). |