Difference between revisions of "Service Games, Los Angeles"

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*[https://web.archive.org/web/19971013174919/http://www.segasa.com/index1.htm www.segasa.com]{{ref|https://web.archive.org/web/19971013174912/http://segasa.com/}}
 
*[https://web.archive.org/web/20020326195801/http://vegauniverse.com/ vegauniverse.com]{{ref|https://web.archive.org/web/19990502195202/http://www.vegauniverse.com/}}
 
*[https://web.archive.org/web/20020326195801/http://vegauniverse.com/ vegauniverse.com]{{ref|https://web.archive.org/web/19990502195202/http://www.vegauniverse.com/}}
 
  
 
==References==
 
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Revision as of 06:00, 12 January 2020

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Service Games, Los Angeles
Founded: 1996-12-31[1][2]
Defunct: 19xx
Headquarters:
Los Angeles, California, USA

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Service Games, Los Angeles (also known as SegaSA, Inc.[3][4]), was the fifth and last branch of Service Games to be opened. Headed by Michael Singer[5] (CEO), the Los Angeles branch of Service Games was established on December 31, 1996 by American businesswoman Lauran Bromley[6][7] (Marty Bromley's daughter), in an attempt to fulfill her personal dream of having an interactive cable and satellite television channel, dedicated entirely to video games, to bring all the excitement of the arcade experience to the home television.

Called "Vega Universe: Vega Game TV"[8][9][10][11][12] the service consisted of a 24 hour a day game entertainment cable and satellite television channel entirely devoted to games and game-related activities and products, generating income from advertising and home shopping (video games, traditional games, music, books, game memorabilia, game machines and computer systems, clothing, and promotions).

The project was canceled due to the lack of investors.

External links

References