Difference between revisions of "Project Overkill"

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| date=1995-12, 1996-05, 1996-09{{magref|cvg|177|46}}, 1996-12{{magref|ugameplayers|89|75}}, 1997-01{{magref|ugameplayers|90|79}}, 1997-03{{magref|cvg|180|57}}
 
| date=1995-12, 1996-05, 1996-09{{magref|cvg|177|46}}, 1996-12{{magref|ugameplayers|89|75}}, 1997-01{{magref|ugameplayers|90|79}}, 1997-03{{magref|cvg|180|57}}
 
}}
 
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{{sub-stub}}'''''{{PAGENAME}}''''' is an isometric shoot-'em-up developed and published by [[Konami]] for the [[PlayStation]] in August 1996. A version for the [[Sega Saturn]] was also in development, but never released.
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{{sub-stub}}'''''{{PAGENAME}}''''' is an isometric shoot-'em-up developed and published by [[Konami]] for the [[PlayStation]] in August 1996. A version for the [[Sega Saturn]] was also in development{{ref|https://web.archive.org/web/19970108024938/http://www.konami.com/kill-3.htm}}, but never released.
  
 
==Magazine articles==
 
==Magazine articles==

Revision as of 13:18, 6 July 2021

"Overkill" redirects here. For the Wii game, see The House of the Dead: Overkill.
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Project Overkill
System(s): Sega Saturn
Publisher: Konami
Developer: Konami of America
Planned release date(s): 1995-12, 1996-05, 1996-09[1], 1996-12[2], 1997-01[3], 1997-03[4]

This teeny-tiny article needs some work. You can help us by expanding it.


Project Overkill is an isometric shoot-'em-up developed and published by Konami for the PlayStation in August 1996. A version for the Sega Saturn was also in development[5], but never released.

Magazine articles

Main article: Project Overkill/Magazine articles.

References