Difference between revisions of "Baby Boom"

From Sega Retro

m (You wanna know Baby Boom's closest gameplay comparison: - Herzog Zwei. thiiiiiis gaaaaaame)
Line 8: Line 8:
 
| date={{MD}} 1994-12{{magref|megapower|16|6}}, 1995<br>{{MCD}} 1994-12{{magref|sonictimes|0209|8}}{{magref|megapower|16|6}}
 
| date={{MD}} 1994-12{{magref|megapower|16|6}}, 1995<br>{{MCD}} 1994-12{{magref|sonictimes|0209|8}}{{magref|megapower|16|6}}
 
| system=[[Sega Mega Drive]], [[Sega Mega-CD]], [[Sega Game Gear]]
 
| system=[[Sega Mega Drive]], [[Sega Mega-CD]], [[Sega Game Gear]]
| genre=Action
+
| genre=Real-time strategy
 
| players=1
 
| players=1
 
| status=Found, dumped
 
| status=Found, dumped
Line 14: Line 14:
 
| sounddriver=[[GEMS]]
 
| sounddriver=[[GEMS]]
 
}}
 
}}
{{sub-stub}}'''''Baby Boom''''' is an unreleased [[Sega Mega Drive]], [[Sega Mega-CD]], and [[Sega Game Gear]] action game developed by [[Foley Hi-Tech]]{{ref|https://web.archive.org/web/19970210021145/http://www.fht.com:80/david/davidresume.html}} and scheduled to be published by [[Sega]] around late 1994{{magref|megapower|16|6}}. Originally conceived by the [[Sega Girls Task Force]] as one of the earliest Sega games designed firstmost for a female-audience, concerns with the game's control scheme and entertainment value eventually led to the project's formal cancellation.
+
{{sub-stub}}'''''Baby Boom''''' is an unreleased [[Sega Mega Drive]], [[Sega Mega-CD]], and [[Sega Game Gear]] real-time strategy game developed by [[Foley Hi-Tech]]{{ref|https://web.archive.org/web/19970210021145/http://www.fht.com:80/david/davidresume.html}} and scheduled to be published by [[Sega]] around late 1994{{magref|megapower|16|6}}. Originally conceived by the [[Sega Girls Task Force]] as one of the earliest Sega games designed firstmost for a female-audience, concerns with the game's control scheme and entertainment value eventually led to the project's formal cancellation.
  
 
While the Mega-CD and Game Gear versions were likely undeveloped, the Mega Drive version processed a considerable amount into its production, and eventually had ROM images of its numerous prototypes discovered and dumped for preservation.{{intref|sonic:February 23, 2008 Proto Release}}
 
While the Mega-CD and Game Gear versions were likely undeveloped, the Mega Drive version processed a considerable amount into its production, and eventually had ROM images of its numerous prototypes discovered and dumped for preservation.{{intref|sonic:February 23, 2008 Proto Release}}

Revision as of 06:37, 12 November 2021

For the similarly-unreleased baby-themed Mega Drive game, see Baby's Day Out.

BabyBoom title.png

Baby Boom
System(s): Sega Mega Drive, Sega Mega-CD, Sega Game Gear
Publisher: Sega
Developer: Foley Hi-Tech[1]
Planned release date(s):
Sega Mega Drive
1994-12[2], 1995
Sega Mega-CD
1994-12[3][2]
Genre: Real-time strategy
Number of players: 1
Status of prototype(s): Found, dumped
Sound driver: GEMS

This teeny-tiny article needs some work. You can help us by expanding it.


Baby Boom is an unreleased Sega Mega Drive, Sega Mega-CD, and Sega Game Gear real-time strategy game developed by Foley Hi-Tech[1] and scheduled to be published by Sega around late 1994[2]. Originally conceived by the Sega Girls Task Force as one of the earliest Sega games designed firstmost for a female-audience, concerns with the game's control scheme and entertainment value eventually led to the project's formal cancellation.

While the Mega-CD and Game Gear versions were likely undeveloped, the Mega Drive version processed a considerable amount into its production, and eventually had ROM images of its numerous prototypes discovered and dumped for preservation.[4]

Gameplay

Players use a mechanical arm to keep the wandering babies out of potential danger.

Baby Boom puts players in control of a ceiling-mounted mechanical arm which can swing all around the playfield, challenging them to pick up and safely corral a large group of babies as they unpredictably wander about the numerous stages. Sometimes the babies appear in circular baby walkers, or wearing distinctive clothing like baseball caps, and overall boast a surprising variety of appearances.

There is also a diaper changing minigame.

History

Baby Boom was first announced at Sega Gamer's Day 1994 as an action game for the Sega Mega Drive, Sega Mega-CD and Sega Game Gear.

Development

It wasn’t fun [to control the game] with the D-pad.

— Designer Ed Annunziata on Baby Boom's cancellation.[5]


Physical scans

Mega Drive, US (prototype)
BabyBoom MD US front.png
Cover

Magazine articles

Main article: Baby Boom/Magazine articles.

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
 ?
CRC32 bd697054
MD5 2dc49f8d7f371cdc003a296f379907a0
SHA-1 7baa515001aff4fa93c871189c891e5bd2eaab11
2MB 1994-08-11 CD-R archive Download.svg (514 kB) (info) Page
Sega Mega Drive
 ?
CRC32 6e0cf48d
MD5 5d768a29192443b67e21c01d03aee1d9
SHA-1 22c8e6ac65de990a3f30aedf777f7336f7791e66
2MB 1994-06-06 CD-R archive Download.svg (210 kB) (info) Page
Sega Mega Drive
 ?
CRC32 c0d97f6f
MD5 3e5176ccdd2849fc2cd28d7a14978eee
SHA-1 24b5a84fb68b89a5ac4e7a9e85af95880067fc5f
2MB 1994-07-11 CD-R archive Download.svg (209 kB) (info) Page

External links

References