Difference between revisions of "ProductionHistory"
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<pre>{{ProductionHistory|Yoshitaka Tamaki|玉木 美孝}}</pre> | <pre>{{ProductionHistory|Yoshitaka Tamaki|玉木 美孝}}</pre> | ||
Produces: | Produces: | ||
− | {{ProductionHistory|Yoshitaka Tamaki|玉木 美孝}}[[Category: | + | {{ProductionHistory|Yoshitaka Tamaki|玉木 美孝}}[[Category:Templates]]</noinclude> |
Revision as of 14:14, 1 January 2022
Template for listing the production history of a developer. This is all sourced from Template:Creditstable templates being used in game pages.
Example
{{ProductionHistory|Yoshitaka Tamaki|玉木 美孝}}
Produces:
- Shining in the Darkness (Mega Drive; 1991) — Outline and Storyboards[1]
- Shining in the Darkness (Mega Drive; 1991) — Japanese cover artist[2]
- Shining Force (Mega Drive; 1992) — Scenario[3]
- Shining Force (Mega Drive; 1992) — Character Design by[3]
- Shining Force (Mega Drive; 1992) — Graphics Directed by[3]
- Shining Force (Mega Drive; 1992) — Graphic Design[3]
- Shining Force (Mega Drive; 1992) — Japanese cover & manual artist[4]
- Landstalker: The Treasures of King Nole (Mega Drive; 1992) — Item Obj CG Designer[5]
- Landstalker: The Treasures of King Nole (Mega Drive; 1992) — Original Story[5]
- Landstalker: The Treasures of King Nole (Mega Drive; 1992) — Character Design[5]
- Landstalker: The Treasures of King Nole (Mega Drive; 1992) — Japanese cover & manual artist[6]
- Landstalker: Koutei no Zaihou (CD; 1992) — Illustlated by
- FEDA Remake!: The Emblem of Justice (Saturn; 1996) — Original Story & Character Design[7]
- Time Stalkers (Dreamcast; 1999) — キャラクターデザイン (as 玉木 美孝)
- Time Stalkers (Dreamcast; 1999) — Character Design
- Shining Soul (Game Boy Advance; 2002) — Character Design
- Shining Soul II (Game Boy Advance; 2003) — Character Design
- Shining Force: Resurrection of the Dark Dragon (Game Boy Advance; 2004) — Character Design[8]
- Shining Force Neo (PlayStation 2; 2005) — Monster Design